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#1 |
Gunner
![]() Join Date: Nov 2006
Location: Jakarta, Indonesia
Posts: 99
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Estimating depth charge distance
I'm on my 6th patrol now, in a type IXB boat, realism set at 90%.
Assigned to grid CG85, before I reached Orkney strait (?) I chased/tried to intercept a convoy. Unfortunatelly a couple of warships aware of my presence so I had to dive and run silent while they depth charged me. Lucky for me I got away safely ![]() Anyway, while being depth charged I wondered if it is possible to determine the distance between the depth charge (when it exploded) and my boat. I mean, can we estimate the distance by timing how long it takes for the shock wave to reach (and rock) the boat after the explosion? Is it modeled in SHIII? Can we also determine the position of the depth charge is by observing how the boat rocks/sway? My thnking is, if my boat rocks/sway to the right first, then to he left, it means the DCs position when it explodes is on my left, and vice versa. Thanks,
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xlbob GWX v 2 ![]() ![]() |
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#2 |
Loader
![]() Join Date: Sep 2006
Location: Nijmegen
Posts: 83
Downloads: 16
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Hmm i think it's a bit tricky, maybe if you always have the same volume of sound you can estimate when the depthcharges a to close.
My tactic? When the boat starts to shake, it's bad!:rotfl: |
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#3 |
Sea Lord
![]() Join Date: Jul 2006
Location: Canberra, ACT, Down Under (really On Top)
Posts: 1,880
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my intuition tells me that if i hear a ping, let alone a depth charge, ive buggered up.
i think the only way to know the distance is the amount of rocking (easier if you DONT have the camera shaking mod), and the volume of the explosion. |
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#4 |
Stowaway
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Use your observation-scope "o". You can watch em coming down and exploding.
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#5 | |
Loader
![]() Join Date: Sep 2006
Location: Nijmegen
Posts: 83
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![]() Quote:
![]() And even if you go deep enough you won't see the charges anymore because the water is to dark then. But when the charges a dropped after i got pinged i'm starting to take action, otherwise i stay deep and hope for the best ![]() |
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#6 |
Chief of the Boat
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In GWX your sound man announces 'wasserbomen', thereby giving you a short element of warning. Obviously the deeper you are the more time you have to manouvre away
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