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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief
![]() Join Date: Dec 2005
Posts: 326
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thanks for 3.07 / keep up the great work!!
Because of 3.07, and concerned of being spotted by the helo at shallow depths, in a MP test I missed two comms checks on the interval, delaying any form of intelligence (sonar / visual contacts, ESM emissions, link promotion, etc) to be reported to allies(another diver) by one hour.
Missing those intervals forced us to reconsider our options in going about completing our mission tasking, to say the least. And since we were tasked to intercept, that had a major impact on 'everything' and everyone involved in the scenario, both AI and human players alike, allied or hostile. ....more evidence I'm heading the right direction here ![]() LWAMI is simply amazing!!! Thanks again for all of your hard work!!! |
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#2 | |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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#3 | ||
Chief
![]() Join Date: Dec 2005
Posts: 326
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#4 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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Hmmm.... promoting with the floating wire is actually new. I didn't know it could be done. :p I was only refering to getting the data on the link. Oops.
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#5 | |
Chief
![]() Join Date: Dec 2005
Posts: 326
Downloads: 5
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![]() Just make sure that when you come across a bi-directional floating wire antenna, I’m the 2nd person to know about it. :p |
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#6 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
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Please don't take any offense to my comment. It was made in good fun, and I just get that way a lot of the time.
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#7 | |
The Old Man
![]() Join Date: Jul 2003
Location: Central MO
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#8 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
Posts: 195
Downloads: 9
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You can't promote contacts on the floating wire.
*EDIT* I feel like such an idiot. You CAN promote on the wire. |
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