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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Sep 2006
Posts: 125
Downloads: 33
Uploads: 1
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Best Patrols to DATE! (GWX)
So i'm convinced GWX career's are the most authentic experience you can have to this stuff without being there...
Patrol's 1-5 were ok... i'm starting at the earliest point in the war of course.. Sank a few things, REALLY beefed up my aircraft destruction skills on some poor british bombers who lined up way to early leaving me with a stationary target to practice with ![]() Patrol 6 I sank 8 ships, 6 were large merchants for a total of 50690 tons of just merchants! Patrol 7 got me a Knights cross for sinking another two large merchants plus what looked like some brand new frigates. Patrol 8 was my finest hour yet ![]() The two armed trawlers are much slower chugging towards at only 10knots. They try and zig but end up meeting the same demise. Afterwards I have a convy of 12 ships for my deck gunning pleasure ![]() I took out 8 of the 12 before running out of deck gun ammo. Also took down two planes that flew in trying to help me to the bottom. After radioing a contact report every time I sank another, I finally saw two german destroyers start shelling the remaining 4 ships afloat. It was EXHILARATING! I'm ahead of EVERY other captain in the uboat aces so far in the war. And i'm playing with every bit of realism except I use my external camera, weapon officer and map updates. Granted I tweak every torpedo shot to the last detail since I shoot at zig'ing targets regularly. Boy this is fun... |
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