SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-10-07, 04:21 AM   #1
Jonte
Bosun
 
Join Date: Jun 2006
Posts: 63
Downloads: 0
Uploads: 0
Default What does visibility dictate?

What does visibility dictate? Is it just the range of spotting ships?

In that case, can't you change visibility to 8km and increase ships and convoys within the game so that the chance of spotting ships/convoys stays the same?

Or maybe you can have your lookout detect ships/convoys as far as 16km even if the visibility is only 8km?

I'm trying to figure out a somewhat realistic solution for people that don't want the performance loss that the 16km mod can cause...

Jonte is offline   Reply With Quote
Old 02-10-07, 06:25 AM   #2
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

In GWX your lookouts can see in clear conditions far more than the 8 or 16Km. If I remember correctly on a clear day you can spot a ship up to 25-30Km.

The visibility options in the game affect both U-Boats and ships, so if you're using the 16Km settings all the visibility settings in the game will double (both yours and the DDs)
melnibonian is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:01 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.