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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Medic
![]() Join Date: Dec 2006
Location: Error Triangle
Posts: 168
Downloads: 157
Uploads: 0
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How smart is BDU in assigning grid squares?
I just drew AN49 again, smack dab in the middle of a line from the UK to Norway. First time was Dec. 39. Now its Jan. 40. Before that I usually get AN84 or so, closer to the channel and Britain and actual shipping. The first AN49 patrol was a snooze fest. 7 Days of checking sonar every hour and hearing nothing but faint pencil scratchings and coughing. It made me nostalgic for depth bombings. I am heartened that they assign grid squares reachable by a Type IIA. I imagine that they assign me to grid squares that are historically accurate to some degree. Given that the campaign has been modded by GWX, does the SH3 engine also consult the campaign files and send me where shipping is certainly expected? I know I can change the grid square using SH3 Commander or ignore the grid square with little consequence. But I prefer to follow my orders (even those from SH3 Gen). I am just trying to understand if I should get my hopes up this time...
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"Sounds of terror are in his ears; While at peace the destroyer comes upon him." -- Job 15:21 |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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No the game takes grid squares from the flotilla.cfg
If your stay in port is real short you can sometimes be assigned the same grid Tis one of the games quirks |
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#3 |
Medic
![]() Join Date: Dec 2006
Location: Error Triangle
Posts: 168
Downloads: 157
Uploads: 0
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So we shoud bring a book to read then...
__________________
"Sounds of terror are in his ears; While at peace the destroyer comes upon him." -- Job 15:21 |
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