SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 02-04-07, 03:52 PM   #1
JboX88
Watch
 
Join Date: Feb 2007
Location: St. Louis, Missouri
Posts: 30
Downloads: 0
Uploads: 0
Default Dec 23 corrections- help needed

Ok, I downloaded the Dec 23 corrections for GWX, but my computer can't open them!
Help
JboX88 is offline   Reply With Quote
Old 02-04-07, 03:56 PM   #2
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

You need a program called 7-zip to extract the content:
http://www.7-zip.org/
__________________


_Seth_ is offline   Reply With Quote
Old 02-04-07, 03:57 PM   #3
JboX88
Watch
 
Join Date: Feb 2007
Location: St. Louis, Missouri
Posts: 30
Downloads: 0
Uploads: 0
Default

Do I just download that first download link?
What do I do after that?
JboX88 is offline   Reply With Quote
Old 02-04-07, 04:01 PM   #4
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Download the 23 december corrections, open with 7zip, place the file folder in the MODS folder in your SHIII directory. Enable the 23 dec. fix with JSGME (included in GWX).
__________________


_Seth_ is offline   Reply With Quote
Old 02-04-07, 04:16 PM   #5
JboX88
Watch
 
Join Date: Feb 2007
Location: St. Louis, Missouri
Posts: 30
Downloads: 0
Uploads: 0
Default

OMG
I Dled 7zip, right clicked on the Dec 23 corrections file, went to 7zip and chose open archive, that brought up a new window where I clicked extract files. After I extracted the files, it was still a file, and not a folder. When I tryed to open it it came up with the same problem as before
JboX88 is offline   Reply With Quote
Old 02-04-07, 04:18 PM   #6
_Seth_
Ocean Warrior
 
Join Date: Dec 2005
Location: In Tromsoe, @Tirpitz' final resting place..
Posts: 3,277
Downloads: 94
Uploads: 0


Default

Do you have a screenshot of this? And the file extension of the new file?
__________________


_Seth_ is offline   Reply With Quote
Old 02-04-07, 04:18 PM   #7
Gizzmoe
Silent Hunter
 
Join Date: Mar 2005
Location: Germany
Posts: 3,668
Downloads: 4
Uploads: 0
Default

The fastest way to extract the files is to right-click the archive in Explorer, then select 7-Zip/Extract.
Gizzmoe is offline   Reply With Quote
Old 02-04-07, 04:54 PM   #8
Rykaird
Weps
 
Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
Default

This is the guide Steppenwolf posted. I printed it out and followed it exactly from a clean install and it worked perfectly.

------------------
Copied From Steppenwolf's Post:

"I know I'm repeating much of the information already provided to you above. But for the sake of having it all in one place:

1. Install SH3 (obviously)

2. Install the 1.4b patch
---- You can run it from anywhere.
---- NOTE: The install screen will say it is version 1.3, but it really is 1.4 (little oversight by the developers).

2. Install GWX by:
2A. Putting all of the GWX.bin files and the GWX.exe file in the same folder. Any folder will do as long as they're all in the same one.
2b. Then run GWX.exe
NOTE: JSGME will be installed by the GWX installation, there is no need to install it seperately.

3. Install the Dec 23rd GWX fix by:
3A. Unzipping the GWX_-_Dec23rd_Corrections.7z file to your \SilentHunterIII\MODS folder. This should create a "Dec 23rd Corrections" subfolder under the \SilentHunterIII\MODS folder (If not, you've unzipped it to the wrong place)
3B. Run JSGME.exe (You will find it in your \SilentHunterIII folder, just double click on it).
3C. Enable the Dec 23rd Corrections fix, by highlighting it in the window on the left side, then click the Right Arrow. This will move it to the window on the right side (which indicates that it is enabled). You can also enable any of the other mods that come with GWX at this point, by repeating this step for them too. Exit JSGME.

4. Run GWX once. You don't have to play a game, just start it up and then exit. This will create the SH3 save game directory structures (Which SH3 Commander will want for some things).

5. Install SH3 Commander 2.7 (2.6 works too, but no reason not to use 2.7)
NOTE: Do not install the optional Combined Skin Pack.

6. Add the GWX specific configuration files to SH3 Commander by:
6A. Unzipping GWXCfg4SH3Cmdr.zip to the \SH3 Commander\Cfg folder. This will replace 4 of the files with GWX-compatible versions. (Again, if you don't see that those files have been replaced you have unzipped it to the wrong place).
NOTE: Back this folder up first, if you think you might want to ever run stock SH3 or some other supermod through SH3 Commander.

7. Run SH3 Commander, pick your options , press "Launch SH3". (If launching a new career make sure that you pick the same captain, date and flotilla that you picked in SH3 Commander within SH3 as well). Enjoy.

THINGS TO REMEMBER:
A.) Do not enable or disable a mod unless you are in port. (Technically, mods that just change things like .tga files can be done while on patrol, but if you are not ABSOLUTELY sure, spare yourself the grief and wait till you are back in port).
B.) Remember to Rollback SH3 Commander if you ever want to:
-- Enable or Disable any mods
-- Install/Uninstall SH3 Commander or SH3 itself
C.) Do not save a game while near a port, a ship or while submerged.

Note that all GWX files, and the GWX configuration files for SH3 Commander, are available at:
http://www.users.on.net/~jscones/GWX/
SH3 Commander is available at:
http://www.users.on.net/~jscones/software/products.html"
Rykaird is offline   Reply With Quote
Old 02-04-07, 05:08 PM   #9
fredbass
Ace of the Deep
 
Join Date: Feb 2006
Location: New Port Richey, Fl, USA
Posts: 1,066
Downloads: 0
Uploads: 0
Default

All you have to do to open the archive is to double click it. Once you do that, it opens up and you will see the "GWX-Dec 23rd Corrections" folder (one folder) in the file manager window. Make sure the folder is highlited and click 'Extract'. The next window will show you where it will be extracted to. If it isn't showing the right path and location, you can browse to the mod folder. Click (highlight) the 'Mod' folder and select ok. Once you've done that, you'll see this path in the 'Copy To' window: C:\Program Files\Ubisoft\SilentHunterIII\MODS\. Select ok and the folder will be copied to that location.

If you don't understand that, you can always manually copy and paste it.
__________________
fredbass is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:14 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.