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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jan 2007
Location: u.s.a
Posts: 30
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i play with manual targeting,for creating fire solution. i seem to always miss the target a few yards behind. i cant seem to get acurate target speed. i do open tube doors get a good 90 degree angle just cant hit the boat
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#2 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
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![]() Quote:
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#3 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
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Abd, can I ask where we find this marvellous manual please?
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#4 | |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#5 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
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thank you Mel
![]() gosh.... gulp. There is going to be a few dry runs before I have THAT lot tucked away in me brain box. Looks hard, but not impossible, with the tools, even for a mathematically challenged igno like me. I couldn't download Ekko's .pdf though, which would have been useful to print off. Is it still available does anyone know? Last edited by She-Wolf; 01-29-07 at 07:30 AM. |
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#6 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
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Also try to shoot from close distance (500 to 1000m) and if steam torps put them on fast. This will reduce travelling time and lower the chance of a miss. Try to shoot with gyroangle as close to 0 as possible (which you get by shooting with an average 10 to 15 degrees bearing offset following speed of target and of torpedo - gyroangle is displayed under the notepad.)
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![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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