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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Hello there,
Does anyone know how to place static objects on the water ? What files need the data changed ? For example, I would like to put a Lightship at the entry point for Kiel canal, where do I need to do this? Can I use the ingame editor ? Is there a tutorial somewhere on this ? thank you
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#2 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Hi
Try this http://files.filefront.com/mission_e.../fileinfo.html Wrote it a while ago - should redo really as the learning never stops |
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#3 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
Downloads: 130
Uploads: 0
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Thanks yet again BBW
![]() cheerz
__________________
If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#4 | |
Rear Admiral
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![]() Quote:
Personnaly i was doing it the hardway. IE, having two installs, and using the editor against the 2nd install. Docks and location names and such show up on the map that way. This do the same thing? |
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#5 | ||
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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![]() Quote:
Like I said I wrote that a while ago I did write one for docks and naval bases also Tis on my FF site Ports should show on your own install anyway ? Without needing to look at another |
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