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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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![]() Hi all,
Im searching for a smaller, more realistic Moon. I dont like this "300m away" Moon, it frightens me every night in SH3! ![]() Did not found anything on the Net. Could anyone help me?!? Thx ![]() |
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#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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I agree, the GWX moon is huuuuge, especially with the new camera.
Ail's hi res moon mod has a small moon option. It's not JSGME compatible, you need to rename the file and put it in the texture folder manually like it says in the readme. Here ya go: http://s19.quicksharing.com/v/7247302/ail_hi_res_moon_v2.5_mod.rar.html |
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#3 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
Posts: 1,691
Downloads: 41
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Apropos the moon...
I noticed a star inside the crescent of the moon the other day, which is of course a physical impossibility. I'm going to see if it's possible to make the moon opaque. |
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#4 |
Stowaway
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Everyone is sure picky.
![]() That's why I'm taking SO much time on the Barrage Balloons and Air Ship Mods! ![]() Heaven forbid I don't get those right! ![]() :rotfl: :rotfl: :rotfl: |
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#5 |
A-ganger
![]() Join Date: Oct 2003
Location: Sweden
Posts: 75
Downloads: 16
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I hate the enormous moon as well, I used to have ails smaller moon and it's great, but when the 16k atmospheric mod was first released I came under the impression that this moon wasn't compatible with it. Does anyone know for sure?
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#6 | |
Chief of the Boat
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![]() ![]() :rotfl: ![]() |
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#7 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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#8 | ||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#9 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
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And I assume you could place any graphic there and have it replace the moon? ![]() That's no moon that's a .........:rotfl:
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#10 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
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Downloads: 41
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Well if its the tga, the small moon in the link I posted above works fine.
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#11 | |||
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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#12 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
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The correct size is the same that the sun.
![]() both have the same radius in astronomy, about 30 minutes .
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#13 |
Sea Lord
![]() Join Date: Jun 2005
Location: Hamburg, Germany
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Downloads: 41
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which is why eclipses happen to work so nicely.
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#14 |
A-ganger
![]() Join Date: Oct 2003
Location: Sweden
Posts: 75
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Have anyone gotten this to work? There are no textures at all in the tex folder, and putting the new moon.tga in there doesn't seem to replace the GWX moon.
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#15 |
Seaman
![]() Join Date: Jan 2007
Location: Budapest
Posts: 42
Downloads: 9
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Yes, I agree, the moon is bigger in GWX than it should be. However, I have a more serious problem with it: in my game I noticed that the moon doesn't change its phase! It has been reversed "D" shape (so in theory it's waning) for a week or so. What's more the last time I checked it rose just about the same time as the sun set and it still had this reversed "D" shape while it should have been a full moon then.
Anyone else has this issue too? I have GWX installed with some other minorl mods (but none of these have nothing to do with the moon). Matyas |
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