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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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I cannot man the sonar myself. Needle is froze at 000 ! on my screen as well as sonar man's station ! He is still giving bearings correctly but needle is inoperable when i try to man sonar. Help. I have zero damage.
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#2 |
Rear Admiral
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Sounds like you need to D/L the "dec23 updated".
Check this thread for links : http://www.subsim.com/radioroom/showthread.php?t=102096 |
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#3 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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I did that with the Dec 23rd, deleted it & my sonar needle still does not move. Please help. If I can not get this fixed I am going back to the regular Gray Wolves. At least everything in there worked.
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#4 |
Engineer
![]() Join Date: Mar 2002
Location: BF79
Posts: 209
Downloads: 71
Uploads: 0
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Oh! Please don't, it would be the end of the world if you quit using GWX!!
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#5 |
Lucky Jack
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Post this over on the MOD forum. Someone will have a fix!
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
GWX Project Director
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Stop panicking!!! All is well.
![]() One of the U-boat types (Type II I think... I forget which) has this problem... (SH3 stock issue again not caused by GWX) Try turning the hydrophone wheel or by grabbing the needle and dragging it. One of the two should work. Rest assured... we did not mod anything to do with the movement of the hydrophone or sonar wheels. SH3 is full of little quirks... that often we just have to accept and live with. ![]() |
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#7 | |
Chief of the Boat
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