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Old 01-02-07, 06:43 AM   #1
aloe1
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Default minimum torpedo arming distance anyone knoew?

Hi what is the shortest range for the tin fish to be fired at ships, does anyone know please?
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Old 01-02-07, 06:45 AM   #2
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I believe the minimum arming distance is 350 meters.
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Old 01-02-07, 06:51 AM   #3
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300 Metres...usually
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Old 01-02-07, 07:06 AM   #4
aloe1
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thank you
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Old 01-02-07, 07:09 AM   #5
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I'm pretty sure its 300 m

HB
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Old 01-02-07, 07:16 AM   #6
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I have sunk a ship @275m but that was a homeing torp and it was set to magnetic.
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Old 01-02-07, 07:43 AM   #7
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cool that'll be useful
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Old 01-02-07, 07:45 AM   #8
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speaking of homing fish, what year did they come in. sorry slightly off topic
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Old 01-02-07, 08:18 AM   #9
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Quote:
Originally Posted by mooncatt
speaking of homing fish, what year did they come in. sorry slightly off topic
March, 1943
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Old 01-02-07, 08:37 AM   #10
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Some torps in RL the arming distance should be atleast 250m
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Old 01-02-07, 11:54 AM   #11
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I found long ago in SHI-and it holds true for SHIII also-that sometimes you will fire a torpedo at 400 meters or more and have it dud. This is because the target is heading toward you and the actual run is less than 300. Likewise if it's a trailing "up the kilt" shot you can sometimes fire at much less than 300 because by the time it gets there the target will have moved enough that the torpedo ends up running more than that.
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Old 01-02-07, 01:41 PM   #12
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...another question... if using magnetic pistols, shouldn´t it be possible to fire at a ship from BEHIND? The magnetic field would be the same as in a 90 degree angle, you just have to aim more carefully.

It often annoys me that I had to reload my torps under a convoy only to see at periscope depth that the merchants are crawling away from me.


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Old 01-02-07, 01:46 PM   #13
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Yep, as long as you're set to magnetic they're all aspect weapons...as long as you put them in the right spot at the right depth at least.
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Old 01-02-07, 03:47 PM   #14
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As posted, it's 300m of actual travel time.
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