SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-27-06, 07:51 PM   #1
silentwayIII
Electrician's Mate
 
Join Date: Apr 2006
Posts: 135
Downloads: 166
Uploads: 0
Default Game Play Observations of GWX after 4-5 Days

A couple of observations about GWX after 4-5 days of playing single missions. Submarine depth at beginning of mission is too shallow (yes, I did read the manual) why? Starting (single missions) at 12+ meters would seem to be the normal periscope depth so why is it not in GWX? The first thing I have to do is get the submarines moving and repeatedly click on the depth button to get the top of the conning tower a meter or two below fthe surface before I'm seen.

Changing speed and getting to that speed is very slow requring multiple (many) clicks with the mouse.

If under attack by DD's/DE's and needing to go even deeper at very slow speeds (1kt) sometimes brings no change of depth for very long periods of time (minutes) why? Going any faster defeats making less noise. I've also watched the depth meter incrediously as the submarine slowly rose in depth at 1kt. Why?

Played Italia mission 3-4 times. Uber Italian destroyers and crews...please.

I'm sure there will be some tweeking in the near future and some of the issues I've brought up as well as others will be addressed. I want a better GWX and I know you can do it.

SilentwayIII
silentwayIII is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:36 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.