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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fleet Admiral
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I remember having a mod that had a bunch of guys building the uboat in the port complete with sounds etc. Does anyone know what mod it is? Any chance of finding out if it could be made GWX compatible?
I think it was Harbour Traffic or Harbour personnel or something. I'd like to find out if it is possible to get these guys into GWX somehow. |
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#2 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Hi TarJak Merry Xmas I'd like that mod too. I don't care much for send off music. Good luck I hope you find that mod and it can be used with GWX. Till then. Good Hunting ![]() |
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#3 |
Lucky Jack
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Actually, it was on the stock SHIII AFAIK.
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#4 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
Uploads: 0
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#5 |
Lucky Jack
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It is an stooooock featureeee!!!!! I remember making a sig where one of the workers was visible and I assure you I had no 'builder' mod installed. I didnt even know about that mod you gave a link to.
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#6 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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#7 |
Fleet Admiral
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OK so where are the workers in GWX? Any harbour I go to I get a building site with everyone on strike! just a pile of sand and some scaffolding around the sub.
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#8 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
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Slightly o.t. I don't know about the dock workers, but if you look closely around when exiting Wilhelmshaven there is a guy with a motorbike and sidecar. He talks to another guy then turns and starts the bike, then gets off again and the loop keeps repeating like that.
![]() http://img226.imageshack.us/img226/7189/bikehq7.png
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) Last edited by 3Jane; 12-27-06 at 08:59 PM. |
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#9 |
Stowaway
Posts: n/a
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I saw the U Boat being built just as I got close to enuff renown to upgrade.
The Motorcycle guy gets off and salutes another guy gets back on looped. The motorcycle needs skinned though! It's just a single color. Being a rider, that just bugs the bejesus outta me! Last edited by Madox58; 12-27-06 at 09:10 PM. |
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#10 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Sorry that mod can't be used with GWX. Back in port after mission. Did
rollback installed with jsgme. Was warned it would overwrite file installed anyway. Got as far as loading patrol and CTD. Luckily GWX must be forgiveing as I did rollback and uninstalled mod and GWX still works, thank Neptune. I was lucky this time. No more extra mods for me unless it's, approved by a GWX Dev member. ![]() prove me wrong and if your not as lucky as I was have fun doing a complete reinstall. Good luck |
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#11 |
GWX Project Director
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Fubar's dock workers and nurses are already in GWX.
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#12 | |
Chief of the Boat
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#13 | |
Eternal Patrol
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__________________
“Never do anything you can't take back.” —Rocky Russo |
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#14 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
Posts: 588
Downloads: 574
Uploads: 0
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In GWX, skins of musician or soldat have been made by me, long time ago.
By the way, this is my full skin mod, ready to be used. http://d.turboupload.com/d/1395456/Pascal.port.zip.html |
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