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Old 12-22-06, 07:22 AM   #1
Melonfish
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Default first venture into scapa.

its late 39, new career, new type VIIB and i decided as i had to crest england to venture in the the dreaded scapa flow. after sitting at PD and running at 3 kts for the entire entry, avoiding so many DD's my sonar picture looked like a flattened millipede type of hybrid spider.
so i avoid some close calls (in daylight no less) and finally get to scapa port.

and there's nothing there.
not a sausage. not a single ship, not even a fishing boat....

talk about peaved.

i made for the westerly exit and sank a destroyer on the way just out of anger...

PAH!


still when i got out of scapa i sank two c2's so it wasn't all bad....
pshht.
gonna try locke ewe next.
pete
(vanilla game)
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Old 12-22-06, 10:43 AM   #2
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lol
yeah thats reason to be pi$$ed
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Old 12-22-06, 10:46 AM   #3
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Well, look at it this way: You have lost your Scapa-virginity!
Now you can join the "Been there,done that" club.
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Old 12-22-06, 11:02 AM   #4
AVGWarhawk
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I tried Scapa in 39. First patrol in GWX. I play DiD and few destroyers were about. They knew I was there but could not find me. Anyway, it was night/clear. One destroyer went past me at 500m. I was on the surface. He did not see me. (some say the AI are too good at detection). I don't believe it after getting that close without being detected. Anyway, I ran away. I was not tempting fate after that close encounter.
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Old 12-22-06, 11:44 AM   #5
_Seth_
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Quote:
Originally Posted by AVGWarhawk
I tried Scapa in 39. First patrol in GWX. I play DiD and few destroyers were about. They knew I was there but could not find me. Anyway, it was night/clear. One destroyer went past me at 500m. I was on the surface. He did not see me. (some say the AI are too good at detection). I don't believe it after getting that close without being detected. Anyway, I ran away. I was not tempting fate after that close encounter.
I thought Scapa was difficult in GW 1.1a, but to be honest: I havent dared to entered that place in GWX. I never thought a submarine simulation game could truly open the gates of hell, but when you are in shallow waters and those GWX DD's come crushing down on you.....look at it like this:
I have also played F.E.A.R (and that was scary!), and that game is NOTHING compared to GWX..GWX gives me that anxiety/choching/pure frightening feeling no other game have given me to this date..
So, Scapa is a place i have to go next time im drunk & brave....
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Old 12-22-06, 11:47 AM   #6
mr chris
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See you there on New Year Eve then Seth:rotfl: :rotfl:
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Old 12-22-06, 11:51 AM   #7
AVGWarhawk
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Quote:
Originally Posted by _Seth_
Quote:
Originally Posted by AVGWarhawk
I tried Scapa in 39. First patrol in GWX. I play DiD and few destroyers were about. They knew I was there but could not find me. Anyway, it was night/clear. One destroyer went past me at 500m. I was on the surface. He did not see me. (some say the AI are too good at detection). I don't believe it after getting that close without being detected. Anyway, I ran away. I was not tempting fate after that close encounter.
I thought Scapa was difficult in GW 1.1a, but to be honest: I havent dared to entered that place in GWX. I never thought a submarine simulation game could truly open the gates of hell, but when you are in shallow waters and those GWX DD's come crushing down on you.....look at it like this:
I have also played F.E.A.R (and that was scary!), and that game is NOTHING compared to GWX..GWX gives me that anxiety/choching/pure frightening feeling no other game have given me to this date..
So, Scapa is a place i have to go next time im drunk & brave....

Well, that is the thing that has come about. Destroyers not letting you go. People need to realize that the not every move to evade worked out for the u-boats. For some reason everyone thinks that you should be able to evade ALL the time. Sometimes it just ain't going to happen. The arcade warships are gone!
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