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#1 |
Ocean Warrior
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Will this have a effect on the boats diving time in SHIII, as in the real WWII boats (Das boot)?
Edit: I was wondering, because i suffered from heavy flooding, and the sub was almost vertical in the water. I placed the crew so the boat would "balance" (im not an engineer, but i placed them where i thought it would be best..). The boat actually leveled out, for some reason..
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#2 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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I've always wanted that, too, the crew moving forward in the boat when you order "Crash Dive" or backward when you order "Blow Ballast" and it actually having an effect on diving/rising speed. I wonder why no one's brought it up yet but _Seth_.
Hopefully in Silent Hunter 4 ![]()
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#3 |
Fleet Admiral
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It does work to a point. there was a post a while back about moving everyone spare forward when running decks awash at speed to reduce the bow wave splash. I tried it and it works!
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#4 |
Commander
![]() Join Date: Sep 2006
Posts: 462
Downloads: 2
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No, I don't think the engine have included this effect
You may try to ask the GWX team to do it for you ![]()
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Romeo is here, but where is Juliet? ![]() The 中国水兵 (Chinese Sailor) in subsim |
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#5 |
Fleet Admiral
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Try the effect with the bow wave when running decks awash. It works in TGW1.1a.
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#6 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Somewhere in the Atlantic
Posts: 849
Downloads: 25
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As far as i'm aware, it is possible to add weight to crew members, so it would have an affect on your sub, like placements...evenly place your crew and your sub should be balanced, put alot of crew members to the front of the sub you should get the affect like in "Das Boot"
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#7 | |
Chief of the Boat
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#8 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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Holy cow, is this true?
I am starting to feel SH3 is a living, breathing thing, and not software.
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#9 | |
The Old Man
![]() Join Date: Sep 2005
Location: de_dust2
Posts: 1,417
Downloads: 0
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Quote:
"It's life Stabiz, but not as we know it...." ![]() |
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#10 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Wow, cna't believe what you mates doing to this sim.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#12 |
Fleet Admiral
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It worked in vanilla as well as long as you could go decks awash.
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#13 |
Officer
![]() Join Date: Nov 2006
Location: Houston, TX
Posts: 243
Downloads: 0
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What's the point of keeping it from splashing?
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#14 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
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Just better visual effect I think. I always hated the huge bow splash when creeping decks awash. It kinda ruins the point of decks awash if you have this huge breaker at your bow all the time.
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#15 |
Fleet Admiral
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It lets you get closer to the target as well. I've done a number of test and with crew scattered or in the stern they sometimes see me at around 1200m but I've gotten as close as 300m with everyone forward. Where would you prefer to shoot from?
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