![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Sea Lord
![]() Join Date: Dec 2003
Posts: 1,898
Downloads: 0
Uploads: 0
|
![]()
Having bought this game as part of the combat pack I decided to play the first training mission last night.As I extended the array the associated sound would not stop even though i placed the switch to off.I had to turn the sound effects off to stop it in the end.
Also with regard to that mission how do you know when you have completed the 50nm required? |
![]() |
![]() |
![]() |
#2 |
Commander
![]() Join Date: Sep 1999
Location: Orofino, Idaho
Posts: 443
Downloads: 66
Uploads: 0
|
![]()
Linton;
I have not encountered the sound problem you explained. You will be notified when you reach the mission complete, or you might have to read it, I am not sure which. If you have not played it play the first mission it is a really good tutorial and uses every weapon in the 688i arsenal. I hope you have as much fun with 688i as I have. Ron Banks MMCM(SS), USN(Ret) |
![]() |
![]() |
![]() |
|
|