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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
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I have seen lots of lovely skins and mods recently such as new u-boat camoflage http://files.filefront.com/IXC_Winte.../fileinfo.html and a very nice sea floor mod recently posted http://www.subsim.com/radioroom/show...ighlight=floor . Are these mods and skins compatible with GWX. Or are some or all of them already part of the GWX software. It would be a shame not to be able to use some of them.
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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My understanding, regarding the Sub Skins, is that you can continue to use them as is but you will not have the GWX fix's (ie IX cable fix, VIIC compass fix, IID flag pole etc) enabled.
I for one (my IXC Camo + other skins) will be releasing versions that will enable you to use these with the GWX fix's. As soon as someone tells me how they re-packed the DAT's - LOL
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#3 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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If you put the textures in the textures folder the game will choose them.
Ref |
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#4 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Thanks ref, I'll continue doing this
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#5 | |
Chief of the Boat
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