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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: May 2003
Location: Midlands, UK
Posts: 2,139
Downloads: 22
Uploads: 0
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After a long break from SHIII I finally reinstalled the game and included TGW mod. I like most of what I see so far and decided to get reacquainted with the game before starting another career.
If the rest of the game is like the naval academy, I shall be lucky to score any renown before I'm retired or sunk ![]() Navigation - excellent Flakk artillery - excellent Naval artillery - not good enough 1st time, satisfactory 2nd time, excellent 3rd time. Torpedoes - see naval artillery. Convoy - after the last 4 I did well enough on my first attempt to score excellently. Only thing I need to do is restart my career and not use the Kiel canal as I'm currently struggling along at 4x time compression with about 5 hours RT to the north sea hehe- at least the scenery is nice. ![]()
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when you’ve been so long in the desert, any water, no matter how brackish, looks like life ![]() |
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