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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Oct 2006
Location: San Diego, CA.
Posts: 246
Downloads: 0
Uploads: 0
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Running Patched Vanilla...
Here's the scenario: Patrol #10.. Found another convoy, but had some torpedoes this time ![]() ![]() Spent a day circling the crippled T3 waiting for the weather to settle so I could finish her off w/ my deck gun and get credit.. Never cleared up so I tried ramming her & blowing ballast from beneath & crahing conning tower into her keel.. No luck.. As I was running up to my patrol grid to get the extra renown, sailed right into another convoy that had a troop transport in the middle ![]() Time to leave Lorient so I cleared the dock, plotted my waypoints out of the harbor & immediately crashed into a dock.. The visual path did not match the nav map at all.. I started following the visual path out of Lorient, but according to the NAVMAP, I was going upriver.. The only way out according to the NAVMAP was through that dock!! Had to stop playing at that point so I'll pickup pierside in Lorient.. A few questions: 1. Could I have spent my torpedoes better in the convoy? 2. Does ramming/surfacing work? 3. What happened to Brest?? 4. What's the deal w/ leaving Lorient?? 5. Why are neutrals in an armed enemy convoy?? Thanks!!! By the way, as you already know, this game is addictive.. Played until 0230 (Started at 1700) and work up the next morning w/ a sore wrist (Mouse hand).. 2 days later & still hurts... Dang.. Last edited by Herr Russ; 11-06-06 at 10:09 AM. |
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