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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Oct 2006
Location: Illinois, too far from the sea, but close to U-505!
Posts: 61
Downloads: 33
Uploads: 0
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I know that this has probably been brought up on the website, before, but I've got to ask.
Is it possible to ground your boat in shallow water, without taking damage? Or can the game engine manage such a feat. Recently, I was attacked by a DD in shallow water (100-90 meters). I still managed to evade damage from him. Then, my sonarman said that there was another warship approaching, high speed. It was at this moment that I wanted to become part of the "bottom clutter". If it is possible, how is it done? |
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#2 |
Lieutenant
![]() Join Date: Apr 2005
Location: Germany
Posts: 266
Downloads: 3
Uploads: 0
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IIRC the sub will suffer continuous damage while bottoming so I would not rely on that. But I can't say it for sure.
To be a sitting duck isn't a good choice anyway, stay on the move and try to evade and escape. ![]() |
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#3 |
Rear Admiral
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You can bottom the boat in SH3. The trick is to lighly touch the bottom and the lowest possible speed. (like 0 to 0.5 to 1kts) If your slammed against the bottom, such as in rough weather, you'll take hull damage.
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#4 |
Chief
![]() Join Date: Feb 2001
Posts: 319
Downloads: 0
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Setting the boat on the bottom won't hide you from the DD's.
zz |
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#5 |
Frogman
![]() Join Date: Jun 2006
Location: Pennsylvania
Posts: 309
Downloads: 102
Uploads: 0
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I bottomed my IXB last night in about 90 meters of water. Some kind of random event appeared to be affecting my electric engines and I couldn't maintain depth very well, and as I was being pursued by two C-Class destroyers, I decided to let her settle slowly to the bottom. I touched lightly with engines at 1 knot and still suffered minor damage and one percent of hull integrity. In this circumstance, the tactic worked - they never found me. This was likely due to the fact that I "got out of Dodge" by moving at flank speed away from where they originally spotted me, figuring that while the destroyers were charging towards me at 34 knots that they wouldn't be able to detect me anyway.
If the enemy has already detected you, bottoming out is suicide. They'll ping and depth charge you until you run out of air and are forced to surface. I've experienced this first hand. Also note that in the game, getting close to the bottom is considered the same as being close to land in terms of time compression, so unless you adjust this value (e.g., SH3 Commander allows this option), you'll be playing in real-time until you raise up your boat a few meters. Good luck and good hunting! |
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#6 |
Bosun
![]() Join Date: Oct 2006
Location: Illinois, too far from the sea, but close to U-505!
Posts: 61
Downloads: 33
Uploads: 0
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Thanks for all the responses. It's good to know what the consequences of an action will be, before you do it!
By the way, I like the atmosphere at subsim.com rather the petty politics at a certain Total War website that will go unnamed. You can ask a question and get it answered. People are helpful, and give good insight into what to expect. Good site! |
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#7 |
Captain
![]() Join Date: Mar 2005
Location: Nash Town, USA
Posts: 525
Downloads: 1
Uploads: 0
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I have done this with a IXB in 60 meters and had the DD's lose contact. The trick is to keep dive planes diving after you touch bottom to keep you from sliding around, causing damage. Think of it as an anchor.
__________________
"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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