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04-20-13, 05:09 PM | #2866 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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04-20-13, 05:10 PM | #2867 |
Willing Webfooted Beast
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__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
04-20-13, 05:18 PM | #2868 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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04-20-13, 05:20 PM | #2869 |
Willing Webfooted Beast
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Well, I installed the mod, went to the museum, and there it was! Though it's periscopes are way to big!
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
04-20-13, 05:24 PM | #2870 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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04-20-13, 05:25 PM | #2871 | |
Willing Webfooted Beast
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Quote:
I think that there are pictures elsewhere in this thread.
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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04-20-13, 05:31 PM | #2872 |
Willing Webfooted Beast
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Here she is:
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
04-20-13, 05:32 PM | #2873 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Ah, sorry you are right, type II (AI) boats are present in stock SH5, but not used. OHII adds them to the German roster, but I am not really sure that they are also scripted in the campaign. You should wait for an aswer by Trevally
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04-21-13, 04:24 AM | #2874 | |
Navy Seal
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Quote:
I will fix this for v2.1 |
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04-22-13, 03:09 PM | #2875 |
Navy Seal
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OHII v2.1
Post 1 for download OHII V2.1 Added flag fix for russian ships by Rongel Fixed missions within campaign WA Fixed common layer - all campaigns Fixed Willemstad and Oranjestad Fixed many ports in SA, USA, Canada, UK, Denmark, Sweden and Spain Fixed all request mission problems (all campaigns) Fixed the pen where a uboat would scrape your paintwork Added new working port in Spain Cadiz and Las Palmas Added new ability to resupply your boat from German supply ships docked in neutral ports (Ferrol, Vigo, Cadiz & Las Palmas) - thanks to Gap for the info Fixed BlackMay cfg error where "TurningPoint43_Defeat" was required to start campaign Updated the zone.cfg with the new one from TDWs "FX_Update_0_0_21_TheDarkWraith" Reworked the Baltic objectives to cover the attack on Danzig Added Type II uboats to campaign Removed the stock scapa mission Modders (mega mod makers) get the changes only version here http://www.4sync.com/archive/-G6KzjZ...nges_only.html New addon to follow that will remove the campaign patrol.shp files (map markers) and use the KM grid system |
04-22-13, 03:10 PM | #2876 | |
Captain
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What do you mean by that
Quote:
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04-22-13, 03:28 PM | #2877 |
Navy Seal
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There was a stock misson to goto Scapa and attack shipping.
I removed it as it was odd for the player if they got it after finishing the OHII campaign version |
04-22-13, 03:39 PM | #2878 |
Captain
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04-22-13, 04:09 PM | #2879 |
Ocean Warrior
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Thank you, Sir
And a special thank you for this link PS: Who makes the mega-mod? Or is it a mysterious secret? Or secret mystery?
__________________
. Where does human stupidity end? . El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
04-22-13, 04:55 PM | #2880 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Tags |
awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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