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Old 01-14-2020, 09:33 AM   #1
Macgregor the Hammer
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Default SH 3 Megamod Comparison

I'm looking for some input regarding the 3 most popular megamods available for SH3. From what I've read, the difference between GWX Gold, LSH and NYGM is mostly realism and AI. GWX Gold is oriented more toward eyecandy and LSH & NYGM is a tougher AI and realism. Am I wrong in my impressions? I know the only way to form an opinion is try them, but as it stands, I have GWX Gold in-place and in the middle of a campaign.

Thanks for any input.....

Macgregor out--------
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Old 01-14-2020, 11:28 AM   #2
propbeanie
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What you need is https://www.subsim.com/radioroom/ima...n_Confused.gifMultiSH3 from maikhaas' download page. I thought it was on SubSim, but could not find it...

Anyway, you need a separate copy of SH3 for each mod. I have a Steam copy of the game, so I used 7zip on the contents of my original "C:\Games \Steam \SteamApp \common \Silent Hunter 3" install folder, and then copied the file I had named "SH3.7z", to a new folder I created named "SH3_GWX" in that same "common" folder, such that I had a "Silent Hunter 3" folder, and an "SH3_GWX" folder. Unzip the 7z file inside the folder, and added that "new" SH3.exe it to the Steam start menu, and renamed it. Then copy and use MultiSH3 to create a "GWX" Save folder. Same thing with NYGM and LSH for those mods. What ever you want to name the "new" Game folder and Save folder, only the Save folder can only be composed of 3 letters and / or numbers... With that though, you can try each mod, and they won't get in each others' way, other than taking up hard drive space...
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Old 01-14-2020, 03:53 PM   #3
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I've done a lot of campaigns in GWX and NYGM. Don't have the machine for LSH.
I haven't noticed much if any difference in AI between the two if one uses realistic tactics and mindset. If one doesn't any AI can be to easy or tough.
Personally, I think the AI in both is so-so, but a lot of that is due to game limitations. I also think GWX isn't just about eye candy; it's plenty "realistic" too and that includes the reasons for some of the eye candy.
NYGM does have some nice equipment/gameplay realism additions vs. GWX but that doesn't mean one couldn't add the same into GWX on their own.

There are various minor likes and dislikes I have in each, but nothing show stopping. Overall I prefer NYGM, but can't go wrong with either.

Both are great and those involved can't be thanked enough.
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Old 01-15-2020, 05:03 PM   #4
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Did you participate in wolfpacks with subs IA?
With whitch are megamod are there moré wolfpacks?
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Old 01-15-2020, 05:41 PM   #5
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Quote:
Originally Posted by zeus View Post
Did you participate in wolfpacks with subs IA?
With whitch are megamod are there moré wolfpacks?
Yes, participated with wolf packs many times. Stock, NYGM and GWX. Recently decimated two convoys with two separate pack attacks.
In term of the megamods, I only know two; NYGM and GWX.

NYGM *may* have slightly more packs, due to some convoys having them attached to them in the campaign files. Such packs get activated when the player contacts the convoy.
I believe GWX may have some attached too, but not sure. Anyone ?

In terms of calling them in via Hsie's patch, it would of course be equal as those packs are not part of any megamod files. As said above, it even works with stock (or any other type of SH3 install).
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