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Old 03-03-16, 12:30 PM   #1
palmic
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Icon1 The Wolves of Steel keyboard shortcuts

Currently i found these, i didn't find any documentation to it, so i post it here to let know others:


quick periscope control - with shift
precise periscope control - with ctrl

toggle TAC - TAB

user charts - E
radio messages - I
capitain orders - K

stopwatches - O

teleport to bridge - shift+U

man the deck gun - F5

man the FLAK gun - F6

Battle stations - F7

TC 1 - shift+-
TC 512 - shift++

standard (slow) emerge - R
Blow Ballast - shift+R
periscope depth - F
current depth - shift+F
deeper - V
crash dive (more aggresive "deeper") - shift+V (better twice as once often does nothing in my sessions before even after complete reinstall)

toggle minimize log window - shift+L

remove HUD - shift+Z

Advanced weather conditions - shift+B

current speed - shift+M

show ruder - C (enhanced sh5 HUD only)

FPS - ctrl+F8

move map while you are plotting.. with ctrl

Last edited by palmic; 03-06-16 at 06:36 PM.
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Old 03-03-16, 03:12 PM   #2
THEBERBSTER
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For 'Crash Dive' I would recommend setting up a hotkey in TDW's Options File Editor Viewer.
I use the 'X' key as it is easy to find, when every second counts.

Peter

Last edited by THEBERBSTER; 03-03-16 at 06:50 PM. Reason: missed out a the word 'easy'
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Old 03-03-16, 04:47 PM   #3
palmic
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Yep, as you wish i got used to default since i like that with shift you have everything on the same keys but more intensive
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Old 03-09-16, 10:10 AM   #4
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This could be useful thread indeed...The way to go also would be to edit stock F1 helping screen available in the game...
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Old 03-09-16, 01:13 PM   #5
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Something like this...

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Old 03-09-16, 03:46 PM   #6
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That'd be awesome Vecko!
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Old 03-09-16, 03:56 PM   #7
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Ahead Slow in seems to me to be a bit fast at nearly 7 knots.
One way to get around this is to setup a hotkey using TDW's Option File Editor Viewer > Fuel Tab
The default setting around 7.5 knots is pretty close to Ahead Slow.
Using a hotkey for example like 'U' this can then be used to customize a slower knot speed.
It could even be set at 1 knot for escaping DD's after a torpedo attack as an extreme example.
Used with the '@' key for 'All Stop' this give you 2 keys for creeping slowly away using start and stop.
Peter
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Old 03-09-16, 04:42 PM   #8
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Quote:
Originally Posted by THEBERBSTER View Post
Ahead Slow in seems to me to be a bit fast at nearly 7 knots.

6-7.5 knots depending of sub weight (patrol start/end), to be exact...I took these data from type VII technical documentation...
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Old 03-09-16, 06:40 PM   #9
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This will probably be the final version. All main key commands are there, except few special commands which can be seen/set via OFEV...


Last edited by vdr1981; 03-09-16 at 08:14 PM.
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Old 03-10-16, 04:44 AM   #10
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Icon14

great as always

I found that ingame F1 was not accurate to TWOS, so i posted this..
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Old 03-10-16, 10:54 AM   #11
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Quote:
Originally Posted by palmic View Post
great as always

I found that ingame F1 was not accurate to TWOS, so i posted this..
This new F1 screen will be accurate...
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Old 03-11-16, 03:28 PM   #12
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Quote:
Originally Posted by vdr1981 View Post
This will probably be the final version. All main key commands are there, except few special commands which can be seen/set via OFEV...

Awesome!!
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Old 03-18-16, 06:29 AM   #13
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So shortcuts are now in TWOS F1 button.
Thanks Vecko!
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Old 01-12-17, 07:55 AM   #14
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Quote:
Originally Posted by palmic View Post
great as always

I found that ingame F1 was not accurate to TWOS, so i posted this..
Is it still inaccurate?

I cannot get the sub to stop! Or use the external cameras other than F2

I have also used the options file editor/viewer to map a key to crashdive and have set it to

Crash dive True,MenuKeyManagerWrapper.Keys.P,True,False,False ,False Hotkey for crash dive

So I think I have enabled it and set it to Shift P. Saved it in Option File Editor and restarted the game, but it doesnt work. Do I have to do something with JSGME?

Last edited by ridley; 01-12-17 at 08:38 AM.
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Old 01-12-17, 01:42 PM   #15
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DO NOT use the F7 Battle Station key when the Deck Gun needs to be manned by the crew or yourself.
The Deck gun will remain in the position it was last firing in even if you manually try to change it.
Use the Battle Station icon from the Watch Officer.
When the Watch Officer Battle Station Icon is turned off the Deck Gun will always return to its correct starting position.
Peter
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