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Old 04-16-23, 03:35 AM   #1
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Grey Wolf
 
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Originally Posted by Raptor_341 View Post
A playable Royal Navy vessel at some point? Following the project btw

Yes, that would be cool, and it is something I wish for aswell.

Currently only other axis vessels are in the plans, but far down the line.

But for some quick scenario I guess adding playable allied ships should be fairly easy.
Yeah, I recognize your name from Discord 🙂
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Old 08-02-23, 09:55 PM   #2
Oubaas
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A free roam mode, for when you just want to play with the ship, without battles.

A "Hide UI" hot key for a clear screen when taking screenshots.
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Old 08-03-23, 08:37 AM   #3
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Originally Posted by Oubaas View Post
A free roam mode, for when you just want to play with the ship, without battles.

A "Hide UI" hot key for a clear screen when taking screenshots.

Thanks for the suggestions!
Free roam is implemented, you can add merchants as target practice or bring along some friendly ships to practice commanding a fleet.


I will add a hide UI key to the list!



Cheers!
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Old 08-03-23, 03:12 PM   #4
Oubaas
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Quote:
Originally Posted by bracer View Post
Thanks for the suggestions!
Free roam is implemented, you can add merchants as target practice or bring along some friendly ships to practice commanding a fleet.


I will add a hide UI key to the list!



Cheers!
That's great! I can grab a nice screenshot, tweak it up with Photoshop, and set it as my desktop background.

I will DEFINITELY be purchasing this title.

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Old 08-23-23, 02:02 AM   #5
Oubaas
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I was just playing, "War On the Sea", and after a battle I had a cruiser burning from stem to stern, with heavy flooding. It probably should have sunk, but I manually managed Damage Control and eventually saved it, reducing damage from Heavy to Minor, and flooding from Heavy to None. She had 100% speed and 99% efficiency when I was done. I lost one secondary gun mount.

I'd like to see an in-depth Damage Control system in Battleship Command if it would be reasonable to implement such a system. Maybe have an option for automatic DC or Manual, with the ability to switch by clicking an in-game button.

I'm hoping that the game will get a Steam page fairly soon, with a demo available. I think that would make a lot more potential customers aware of it, and begin to build some anticipation for the title.

This is probably my most eagerly awaited new title. I'm hoping that it's a resounding success. Having watched all the videos, I'm excited!

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Old 08-23-23, 04:29 PM   #6
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Thanks for the kind words Oubaas!


Yes, damage control will have a vital role in the game since you need to make it back home to base in the patrol type missions.
I am still refining how I will implement it, but it will be possible to handle it manually or let the crew take care of it.


I can't say anything yet about Steam/demo/early access 🙂
But hopefully I can announce a plan soon.
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Old 08-23-23, 10:23 PM   #7
Oubaas
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Quote:
Originally Posted by bracer View Post
Thanks for the kind words Oubaas!


Yes, damage control will have a vital role in the game since you need to make it back home to base in the patrol type missions.
I am still refining how I will implement it, but it will be possible to handle it manually or let the crew take care of it.


I can't say anything yet about Steam/demo/early access 🙂
But hopefully I can announce a plan soon.
Sounds great, Bracer! Thanks for the information. I'll be looking forward to any news.

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