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Old 07-20-23, 07:06 PM   #1
propbeanie
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Basically, the mod devs used multiple tga files for the wake, instead of the singles as in the Stock game. If you have a regular SH4 install on your computer, navigate into the Game folder, "Data \Misc" folder, and copy the "Wake_Back.tga" file and paste it over the KSDII version in the same folder. It looks like that file is not correct in KSDII. Then delete the files "Wake_Back_Sub.tga" and "Wake_Front_Sub.tga". You could probably also delete the "Wake_Torp1.tga", which appears to be a "darker" version of the game's similarly named file. You will lose the intended effect the mod devs were trying for, but at least the wake won't be all over the place.

I am not certain that is what Kal did, but he even said he's not sure... lol - it would be a good idea to backup those four files to a "safe" place on your hard drive, just in case...
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Old 07-20-23, 09:48 PM   #2
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Quote:
Originally Posted by propbeanie View Post
Basically, the mod devs used multiple tga files for the wake, instead of the singles as in the Stock game. If you have a regular SH4 install on your computer, navigate into the Game folder, "Data \Misc" folder, and copy the "Wake_Back.tga" file and paste it over the KSDII version in the same folder. It looks like that file is not correct in KSDII. Then delete the files "Wake_Back_Sub.tga" and "Wake_Front_Sub.tga". You could probably also delete the "Wake_Torp1.tga", which appears to be a "darker" version of the game's similarly named file. You will lose the intended effect the mod devs were trying for, but at least the wake won't be all over the place.

I am not certain that is what Kal did, but he even said he's not sure... lol - it would be a good idea to backup those four files to a "safe" place on your hard drive, just in case...
That was it! I did exactly that, and now the wake is gone! Thank you
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Old 07-21-23, 07:07 AM   #3
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Excellent!
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Old 07-21-23, 12:03 PM   #4
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Originally Posted by propbeanie View Post
Excellent!
Hey Boss, don't touch them...
My best regards to the team..
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Old 07-21-23, 11:56 AM   #5
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That was it! I did exactly that, and now the wake is gone! Thank you
Indeed if you touch these files you will lose the Waters Spray is the Sillage...

See your graphics settings in the save

GameplaySettings
[Current]
LimitedBatteries=true
LimitedCompressedAir=true
LimitedO2=true
LimitedFuel=true
RealisticRepairTime=true
ManualTargetingSystem=true
NoMapUpdate=false
RealisticSensors=true
DudTorpedoes=true
RealisticReload=true
NoEventCamera=true
NoExternalView=false
NoStabilizeView=true
MPShowPlayerNames=false
MPShowTorpedoes=false

[MiscSettings]
CurrentNation=German
MeasurementUnits=metric

GFXSettings
[Current]
DepthBufferEffects=0
Filters=1
Glare=0
UnderwaterDispMap=1
LightShafts=1
3DShipWakes=1
DetailedWaveRipples=1
UnitNormalMaps=1
ShipCausticsEffects=1
Ship3DDamage=2
CharacterDetail=1
ParticlesDetail=10
TerrainObjectsDensity=10
TerrainObjectsLODSize=10
GammaCorrection=52
VolumetricFog=1

In Nvidia

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