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09-10-15, 09:02 AM | #1 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Quote:
Hi there matey.. I have followed your instructions to remove the eagles from the conning towers...It removes the bronze tga file ,However this is still there...The black file I guess its the alpha image and have no idea on how to remove it... Some pin pointed guidance would be great ! Edit : Forget it.. I have done with it...had to delete the tga eagle entrances with SH3 editor and now they are gone..going to test this in game and then if you give me permition I will upload it here for the people that want the U-boats without these eagles on the conning tower ! I'll be waiting for your permission to upload the file fixed with no conning towers ! JCW Last edited by JCWolf; 09-10-15 at 09:34 AM. |
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09-10-15, 10:08 AM | #2 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Hi there..
Now a different problem arises ! This is my load and mods order.. Generic Mod Enabler - v2.6.0.157 [C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 3\MODS] _WarAceCampaign 4.1_final_FULL_XP WAC4.1 Fix WAC4.1 HotFix ___WAC4.1_Rafael_No_Fatigue Merchant_Fleet_Mod_3.2 MFM3.2 displacement correction mod FM30_UpDown_final FM_NewInterior v2.1D DD_OH_V3.09_20091209162038 DD_OH_V3.09_Fix_for_Anvart_FM30_UpDown Rbs10-enhancedoilexplosion M.E.P v5 M.E.P v5 - VisualSensors for WAC4.1 TKSS18 German U-Boats Compilation New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) CCoM_8.x_Bug_Hecktorpedoraum_V1.0 Aces' Torpedo Rooms Camera Fix v2.2 for CCom Mod v.2 Ultimate Aircraft Soundmod Ahnenerbe WideGui 1920 x 1080 Final Shortcuts for German U-Boats Compilation Mod U-Boat III Alpha Version I get the conning tower skin but the U-boat Hull in fact all the rest are black like when its missing graphics files... It works fine in the Academy but in the WAC 4.1 campaign its this ! is this incompatible with WAC ??? Last edited by JCWolf; 09-10-15 at 11:41 AM. |
09-10-15, 06:33 PM | #3 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Just checked and the files without the reich eagle are ok...so if you give me permission I'll upload them here so that anyone can enjoy your mod without the eagle in the C.towers !
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06-13-21, 04:17 PM | #4 |
Watch
Join Date: Nov 2020
Location: Patroling the Gulf of Mexico near Houston
Posts: 25
Downloads: 76
Uploads: 0
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i downloaded no eagle from your link and it looks 10x better without it but for some reason now the emblems appear as a white square decal with nothing in it and sometimes nothing at all. do you know what might be up?
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07-26-21, 07:00 AM | #5 |
Grey Wolf
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Supports the compilation also the "Crew on Deck" function and if yes, via which key combinations is it's possible to use it?
I start a new career with IIA and everything works fine but not "Crew on Deck" function. Or works this one not with IIA?
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
07-26-21, 10:13 AM | #6 |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,346
Downloads: 848
Uploads: 0
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It is difficult to look for a black cat in a dark room, especially if it is not there.
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07-26-21, 10:35 AM | #7 | |
Grey Wolf
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This function is not really important for me, but it doesn't cost anything to ask.
__________________
Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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09-10-15, 09:18 PM | #8 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,346
Downloads: 848
Uploads: 0
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You need to install FixAllSubGWX. |
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09-11-15, 07:39 AM | #9 |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Doesn't work matey..Thanks for the help ...I am back to GWX...cause one of my main priorities was the new U-boats and since I can not install them on the WAC campaign I'll just play with GWX...
I'll Keep WAC in a different install for Moding purposes..cause I will change some graphics on their menus and screens ...but for now GWX to play... |
09-11-15, 08:18 AM | #10 | |
Silent Hunter
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09-14-15, 05:04 PM | #11 |
Soundman
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With regard to the suitability and solution of the problem using WAC 4.1, I'll give you a later recommendation, and are likely send mod-fix. Good luck!! Alex Ahnenerbe |
09-14-15, 10:32 PM | #12 |
Sea Lord
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Do you know hoch made all the improved subs except koval & wise models?
They also look great with the light mapping! |
09-15-15, 04:35 AM | #13 | |
Soundman
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Yes, I know. At the moment (as they become available), I do the work (can you say did) on new models by Alex Wise. In addition, the already drawn a number of skins and camouflages. If you do need to WAC5.0 (which we are waiting for release), I can share with you their experience. All the best and success. Alex Ahnenerbe |
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09-15-15, 07:32 AM | #14 |
Sea Lord
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Sure. I would like to add your reworked compilation also. Then all subs would get improved models in WAC5.0.
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09-15-15, 08:55 AM | #15 | |
Admiral
Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 199
Uploads: 1
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Quote:
Again....awesome news Guys ! Love when Mod Creators get along to merge good stuff and this is by far a great addition to the game itself.... Also HanSolo78 , I am gathering resources to make some new screens and menus for the game , mainly at the moment for Ahnenerbe WideGui 1920 x 1080 Final I think I will start in some days depending on my free time, so my question goes to you guys from WAC... If you want I can make the same mod to WAC 5.0 !? Anyway I'll do it for myself after your Mod Wac 5.0 its officially released so if you want that before or after just say it ! U-boat compilation Great work on this U-boat compilation Ahnenerbe I am uploading The fixed No eagle and emblems version of this Mod of yours to my Mediafire page and will add a link in here soon its ready for the ones who want to use it ! Regards JCW |
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