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04-15-19, 12:52 AM | #1 |
Nub
Join Date: Aug 2010
Posts: 2
Downloads: 48
Uploads: 0
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i figured that would be messy. if someone already had this problem, why make a new thread? when i post, this thread gets bumped to the top of the list. correct?
is the 128 limit you speak of a soft limit? i'm able to exceed this, it just bogs down the sim and starts getting SLOWER the more i increase. that defeats the purpose of TC. any tips for dealing with this, if that is the case? -i'm using a mod that decreases the amount of enemy air traffic. that's it. -Path: D:\Steam\steamapps\common\Silent Hunters Wolves of the Pacific -Intel i5-4690 @ 3.5GHz 8 GB RAM Radeon RX 570 4GB? update: successfully removed UBM DLC. it involved a complete reinstall. after going through and setting up things the way i like i found that all map measurements are in nautical miles rather than yards. i'm willing to put up with a lot from the downgrade, but this is harsh. calculating speed using tenths of a nautical mile? what a nightmare. i havent really bothered to test if this works. the absence of yard measurements is just to distracting to get deep into a patrol. another thing: is the steam version really locked at 1.3? i read a thread saying that yard measurements could be taken in 1.4, but i don't see that in the version i'm using. Last edited by freqimann; 04-15-19 at 01:01 AM. |
04-15-19, 02:52 AM | #2 |
Gefallen Engel U-666
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welcome aboard!
freqimann! AFTER A LONG SILENT RUN!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
04-15-19, 08:12 PM | #3 | ||||||
CTD - it's not just a job
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Make certain with the game that you have the correct executable file with the Large Address Aware set on it. When doing that, make certain that the executable is not write-protected, else the LAA will fail, without message. With your computer, you should not be experiencing bad lags, unless you run into a lot of traffic in the game. Make certain that the video display driver matches the "Native" ("Recommended" in Windows) resolution of the display monitor (unless you have a CRT), and that you have the game set to the same resolution. Do not do any "over-sampling" or anything like that, because that will add overhead. |
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04-17-19, 09:53 PM | #4 |
Sailor man
Join Date: Apr 2010
Posts: 45
Downloads: 189
Uploads: 0
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Possible fix
Hi,
Just a few days ago I have experience this TC issue where going pass 1000x would dramatically slow the game. I discover that the sound was the problem and as I switch to a different sound device (driver) it work flawestly again and I can go to 7200x no problem. Hope this help. |
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