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Old 03-22-21, 09:00 PM   #25
U-190
Seasoned Skipper
 
Join Date: Nov 2019
Location: Russian Federation Nizhny Novgorod
Posts: 713
Downloads: 2338
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Quote:
Originally Posted by kapuhy View Post
Hey guys, thanks!

A small update from this weekend - it's Hurricane season:

Egypt:

Free French:

Portugal:

USSR:

Turkey:

Yugoslavia:




I'd hate for my last thought to be "Hey, these textures are all wro..."



It is. In test mission I've created to take aircraft screenshots, I've seen them drop bombs on ships.


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I am struggling to find a workaround for a problem - despite switching material name from "skin" to "cfg#TXRskin" as Gap suggested in this post, LOD file seems to ignore other textures. This happens to Catalina model as well (only aircraft I know to use multiple textures in stock game):



So far only way I found to work is to remove LOD file altogether. Even overwriting it with copy of full resolution GR2 file doesn't work, which suggests the issue is not with GR2 file but the game being configured to ignore additional textures with all LOD files. Another way that would probably work is creating a separate folder with main and LOD GR2 files for every texture version, but I suspect this might be quite taxing for game engine.
I think it's not about the LOD at all. The whole problem lies in the MipMaps DDS texture. I save in MipMaps 8 and this is quite enough to display the texture while reducing the visibility of the model. I have already encountered similar problems when I modified the games of the series in F1 Codemasters.
Here are my latest modding works for this game:
https://www.racedepartment.com/downl...res-mod.38363/
https://www.racedepartment.com/downl...res-mod.38248/
https://www.racedepartment.com/downl...res-mod.38173/
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