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Old 10-28-13, 08:54 AM   #4006
xSmithyx
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Quote:
Originally Posted by Trevally. View Post
@Smithy,

I was going to just guess what the issue was and give you an answer.
However - that would be unfair

So I have gone into the code today and checked every part of the Baltic mission. Other than the spelling "balic" - I can see no errors

As I have spent some time on this - it would be a great help to me and others if you would post a screen cap of your captains log showing the ships sunk (individual messages - not the total) and one of you map showing the sunk ship icons

I don't have the icons for the map for some reason, they never showed where I sunk the ship, however I can tell you that I sunk a Coastal Boat off the coast of Hela and one off Danzig. One Uekel between Hela and Danzig and the rest were in the harbours of Danzig and Gotenhafen.

As for the unfair answer, I can take that if it was something that I did wrong. Fairly new to SH5 modding so in all sense there is probably I something have done wrong.
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Last edited by xSmithyx; 10-28-13 at 01:20 PM. Reason: Pictures.
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Old 10-28-13, 10:39 AM   #4007
vdr1981
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I'm sailing again "Total Germany" campaign but I cant upgrade to type VIIB...This time I skipped "Skapa Raid", could this be a cause?Can someone remind me, I forgot from my last try few months ago, which is the date when game should offer me a new sub? Is this offer connected to tonnage or to successful missions?
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Old 10-28-13, 10:58 AM   #4008
Mikemike47
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Quote:
Originally Posted by Trevally. View Post
if you would post a screen cap of your captains log showing the ships sunk (individual messages - not the total) and one of you map showing the sunk ship icons
Quote:
Originally Posted by xSmithyx View Post
I don't have the icons for the map for some reason
xSmithyx uses Parts Magui V 3.01 according to his modlist.
Does Parts Magui V 3.01 and related mods have an option to show destroyed marks lilke New UIs for TDC does?
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Old 10-28-13, 01:14 PM   #4009
Trevally.
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Quote:
Originally Posted by xSmithyx View Post
I don't have the icons for the map for some reason, they never showed where I sunk the ship, however I can tell you that I sunk a Coastal Boat off the coast of Hela and one off Danzig. One Uekel between Hela and Danzig and the rest were in the harbours of Danzig and Gotenhafen.
That's ok - the pictures you have post show what is wrong

These ships (cargo and rare cargo) will count towards the mission objective. The tankers and small coastal ships do not.
So these ships are docked and although you got tonnage for them - not campaign points.

The coastal ship was not docked but did not count as a target.

When I made this mission - it was my plan the users would either attack the DDs, minelayers or subs. Where this is not the case I set the odd cargo or rare cargo to leave port and that would do.
I did not think about harbour raiding (I should have made the patrol area smaller to not include the ports).

I set ships in the ports to give them some life as I knew that someone would go look.

Now to my unfair answer - I thought you had rushed the patrol and got there before the war started (glad I was wrong)

Now to the fix
TDW is going to look at the game code and we hope can make docked ships wake when attacked.
Or
restrict area as I said above.



Quote:
Now watch me get banned for spam.


Gap, Gap - have you seen all the spam
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Old 10-28-13, 01:18 PM   #4010
gap
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Originally Posted by Trevally. View Post
Gap, Gap - have you seen all the spam
Simply intolerable



Off topic:

Trevally, I ad Targor are doing progress with the barrage balloons. Have you received Targor's PM?
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Old 10-28-13, 01:18 PM   #4011
xSmithyx
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Ah right. That explains it! Will restart and will sink the DDs that I spent most of the time evading. Thanks for the help Trevally!

*I just edited my old post to remove the pictures so the page is not 10 kilometers long*
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Old 10-28-13, 02:01 PM   #4012
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I wouldnt restrict ... as tonnage is tonnage in a tonnage war

It's the sensible thing to do with the element of surprise on your side I'd say. And with skeleton crews, these ships are just sitting ducks. It would be very unrealistic if an attack would insta-warp the crew out of their bars and brotels.
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Old 10-28-13, 02:22 PM   #4013
Trevally.
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Quote:
Originally Posted by gap View Post
Simply intolerable

Keep your finger off the report button - he was only helping

Quote:
Off topic:

Trevally, I ad Targor are doing progress with the barrage balloons. Have you received Targor's PM?
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Old 10-28-13, 02:24 PM   #4014
Trevally.
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Quote:
Originally Posted by xSmithyx View Post
Ah right. That explains it! Will restart and will sink the DDs that I spent most of the time evading. Thanks for the help Trevally!

*I just edited my old post to remove the pictures so the page is not 10 kilometers long*

If the chimney stack is smoking - its a fair target
So the cargos that do leave port will count

Quote:
Originally Posted by plj View Post
I wouldnt restrict ... as tonnage is tonnage in a tonnage war

It's the sensible thing to do with the element of surprise on your side I'd say. And with skeleton crews, these ships are just sitting ducks. It would be very unrealistic if an attack would insta-warp the crew out of their bars and brotels.
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Old 10-28-13, 04:39 PM   #4015
gap
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Quote:
Originally Posted by Trevally. View Post
Keep your finger off the report button - he was only helping


This is one of the vessels where I plan to fit the new barrage ballons:



Slightly modified from mtns's barge which, on turn, is based on the analogous SHIII unit. Was it by the GWX team? Should we ask them or Uekel for permission to use it?
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Old 10-28-13, 04:47 PM   #4016
Madox58
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If you mean the small coal tender in GWX, it was by Rowi58.
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Old 10-28-13, 05:02 PM   #4017
gap
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Quote:
Originally Posted by privateer View Post
If you mean the small coal tender in GWX, it was by Rowi58.
Thank you privateer, I will get in touch with him at the right time. By the way, do you happen to know if also the other tender named Schute_M1, which is featured in MTNS but not in GWX, is by the same author?
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Old 10-28-13, 05:26 PM   #4018
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This is the only one I know about.
http://www.subsim.com/radioroom/down...do=file&id=814
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Old 10-28-13, 05:46 PM   #4019
gap
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That is exactly the Schute_M1 barge that I was talking about, which seems a bigger variant of the one I am currently working on. At this point, I wonder if the latter is a SHIII stock unit
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Old 10-28-13, 07:28 PM   #4020
Brycey634
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Albino ships?

Hello everyone,
I've just got all my mods up and running, but when i was leaving port i noticed that one of the ships docked was completely white, and i figured it was just a missing texture that wasn't done yet, so i was like ok, that fine, but then i got my 1st contact, and once again, the ship was white. At this point i was confused, so i saved and restarted, still white, so i go into the museum and find several white ships in many nations, i seem to have all the texture files for the ships... Any idea on what my problem is? (crew and guns and lights and flags all are there so i feel like it's not a game issue..?)
Example of white ship:

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