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Old 01-20-17, 03:49 PM   #1
totheorder
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Join Date: Aug 2012
Location: Treasure Island, fl
Posts: 52
Downloads: 115
Uploads: 5


Default AI Ship Freeze

Good Day fellas,

I'm currently working on releasing some single player missions for SH5. I am having an issue during testing which reveals many of the AI enemy ships to suddenly stop engines and sit still. I have assigned enough waypoints, even lopped waypoints with the same result. I am trying to run a process of elimination to isolate the cause. I do remember this happened a few times within the campaign over the years during gameplay. I am using the latest IRAI mod. One thing I can say is that this seems to be occurring more frequently in shallow waters, but in plenty of depth for the User controlled sub to roam. Any ideas?
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MY WORK >>>
RUSTED GLORY SH5
http://www.subsim.com/radioroom/down...o=file&id=4928
RUSTED GLORY SH5 (lights only & no rusted exteriors)
http://www.subsim.com/radioroom/down...o=file&id=5311
STAINED BEAUTY SH5
http://www.subsim.com/radioroom/down...o=file&id=5152
RAISED REVENGE SH5
http://www.subsim.com/radioroom/down...o=file&id=5314
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