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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1651 |
Willing Webfooted Beast
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That shooting of survivors was brutal
![]() Although I don't see it being an issue - personally, I'm never going to do such a thing. Moral considerations aside, it's just a waste of ammo. Still, damn good of you to have the option available. Keep up the good work ![]()
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#1652 | |
Chief of the Boat
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
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#1653 |
Gefallen Engel U-666
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Right out of Murphy's War with Peter O'Toole and Horst Janson as the murderous U-boat commander; a great flick IMHO.
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"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" ![]() |
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#1654 | ||
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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A very appropriate way to handle it, I think. Quote:
Yes, that was a memorable movie. |
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#1655 |
Shark above Space Chicken
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Horrid, but nicely, and aptly put. I can't wait but I have loads of patience at the same time.
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"However vast the darkness, we must provide our own light." Stanley Kubrick "Tomorrow belongs to those who can hear it coming." David Bowie |
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#1656 |
Mate
![]() Join Date: Oct 2012
Posts: 53
Downloads: 137
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Wow that is brutal.
I hope that, the gunners will not automatically engage any lifeboats or survivors! Captures the horrors of war really well. Good work. Sure stirs up emotions, I hope I will never accidentally ram or hit any survivors. And since we are on this topic, will there be options for positive/honorable actions? Here are some ideas: - Stopping a ship, which puts the crew into life boats before sinking the ship. - Option to give your own life boat to the survivors. - Fire a flare at night so other ships can come to aid the survivors. - Sending a S.O.S message for the survivors via wireless, giving away your position in the process. - Giving first aid supplies. And by doing any of these, the U-Boat commander receives a few renown points. Essentially the opposite of killing or doing any violent actions towards survivors. Last edited by Xall; 01-10-16 at 05:56 PM. |
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#1657 |
Medic
![]() Join Date: Apr 2008
Location: Albany,NY
Posts: 160
Downloads: 199
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Maybe perhaps make Survivors as Neutral Units?.. I don't believe the AI Automatically fires upon Neutrals unless specifically told to.
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#1658 |
中国水兵
![]() Join Date: Apr 2015
Location: Trieste/Siena Italy
Posts: 275
Downloads: 153
Uploads: 0
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Are there some news?
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ALFA TAU!!! Rapidi Ed Invisibili-the campaign (an italian mod for SH4) |
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#1659 | |
Silent Hunter
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![]() With respect to allowing crews to abandon ship first, some ships carrying contraband will automatically lower lifeboats once your submarine approaches. You will get neither a penalty nor a bonus when this occurs. Late in the war, most enemy ships will be armed and camouflaged, and can be sunk without warning. |
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#1660 |
Silent Hunter
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Interesting fact I just discovered... SH4 non-player units will not fire on enemy lifeboats...the developers apparently built "chivalry" into the AI behavior.
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#1661 |
Silent Hunter
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Yes actually! I'm having a little trouble uploading the screenshots but when photobucket is back on line I think you'll like them.
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#1662 |
Best Admiral in the USN
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Whats the bit of code that prevents them from doing so? Because I may wanna remove that myself. Though i'll probably put it right back in the moment my gunners waste 5 shell on a lifeboat after sinking a ship even though the rest of the convoy is still sailing around.
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"This is not a peace. It is an armistice for twenty years" - Ferdinand Foch on the Treaty of Versailles.(Boy was he ever right.) |
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#1663 |
Silent Hunter
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@ Adm Halsey - If you change the unit type to maybe 102 (Merchant Ship) I think the AI might attack lifeboats.
Last edited by iambecomelife; 01-20-16 at 05:16 AM. |
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#1664 |
Willing Webfooted Beast
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__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#1665 |
Silent Hunter
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Part 1 - Crippling the enemy with the deck gun, to destroy the engine room...
![]() ![]() ![]() ![]() Reversing to a safe distance.... ![]() Issuing additional orders... Last edited by iambecomelife; 01-20-16 at 04:56 AM. |
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