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08-15-22, 02:11 PM | #13 |
Stowaway
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My thinking for the VIIb:
Rear torpedo room: 1 guy per watch should be enough. When in Battle Stations it would leave 3 guys in charge of a single torpedo tube. 3 slots deleted. Engines rooms: 2 guys per watch makes 6 in total when in combat situation. Not unreasonable. Another 3 slots down. Control room: must be really crowded when in combat stations . 3 per turn seems more logical to me. 3 more slots that could be axed. Also the Watch in the tower must be busy when in combat, with 4x3=12 guys looking for the enemy . If we remove one set of 3, that would make a total 12 slots that could be removed. 56-12=44. We could add 1 or 2 guys to the damage control party. That would make it a total crew of 46. Plus the Commander/Player , it's now quite close tothe 48 objective . |
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