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Old 03-28-20, 08:17 AM   #1
propbeanie
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I cannot say for certain, but maybe it's the Save folder doing it to you now, pulling old data... - You could try to copy your Save folder somewhere for safe-keeping, then delete what is in there now, and see if the text edits "keep"... I don't really think it's that though... It's been forever since I edited SH3 campaign files, and cannot remember much about it, other than it was a nightmare because the game is very 'sensitive' about them...

Did you make yourself a little "modlet" for your edits? If you do that, you can go back and forth as you do your "testing" of the edits. If prior to activating your mod, the Space= lines are all set the way you want, and then when you "activate" your mod, they all change to 500m after running the game again, you'll know there is something wrong in your version of the file ("Thank you Mr Obvious 2800 RGG and "something" is incorrect... sigh...")
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Old 03-28-20, 08:23 AM   #2
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Originally Posted by propbeanie View Post
I cannot say for certain, but maybe it's the Save folder doing it to you now, pulling old data... - You could try to copy your Save folder somewhere for safe-keeping, then delete what is in there now, and see if the text edits "keep"... I don't really think it's that though... It's been forever since I edited SH3 campaign files, and cannot remember much about it, other than it was a nightmare because the game is very 'sensitive' about them...

Did you make yourself a little "modlet" for your edits? If you do that, you can go back and forth as you do your "testing" of the edits. If prior to activating your mod, the Space= lines are all set the way you want, and then when you "activate" your mod, they all change to 500m after running the game again, you'll know there is something wrong in your version of the file ("Thank you Mr Obvious 2800 RGG and "something" is incorrect... sigh...")



I'll try that save folder idea, worth a shot, thanks. Yep, have a mod folder made up for it though I then also just replaced the file in data/campaigns/campaign itself to try, with the same results.


NYGM 2017 has the .rnd file in question, so I can always just copy it back into the game folder if needed.


While the spacing change would be nice, I'd really like the crew rating changes to hold to try to make the escorts a bit more escort-like.
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Old 03-28-20, 08:55 AM   #3
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OK, using my GWX as a test bed (NYGM is on a different computer ), I just did some "Spacing=" edits using Notepad and went to activate my little mod... Nothing... When I looked in the Campaign folder, I had inadvertently gorfotten to change the "Save" parameters in Notepad to "All | *.*" and instead of "Campaign_RND.mis" I had a "Campaign_RND.mis.txt" file in there... Whoops! Be sure your oldmanitis isn't attacking you right now also! I used my Notepad++ instead, did a "blanket" Search and Replace, changing all "Spacing=500" lines to "Spacing=562" so that they would be easier to see with the human eye, and after running a new career, they are all still at "562"...
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Old 03-28-20, 09:01 AM   #4
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OK, using my GWX as a test bed (NYGM is on a different computer ), I just did some "Spacing=" edits using Notepad and went to activate my little mod... Nothing... When I looked in the Campaign folder, I had inadvertently gorfotten to change the "Save" parameters in Notepad to "All | *.*" and instead of "Campaign_RND.mis" I had a "Campaign_RND.mis.txt" file in there... Whoops! Be sure your oldmanitis isn't attacking you right now also! I used my Notepad++ instead, did a "blanket" Search and Replace, changing all "Spacing=500" lines to "Spacing=562" so that they would be easier to see with the human eye, and after running a new career, they are all still at "562"...

Oldmanitis !?! Hey, I resemble that remark ! Anyway, all files are named correctly, thanks though.



Have you contacted a convoy yet ? My changes would look fine in the file, but as soon as I hit a convoy it's spacing was 500.
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Old 03-28-20, 09:35 AM   #5
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No, I did not stay in long enough to even leave the docks. Just long enough to see if the game changed the files... So your text-edited files remain "valid" looking to you after-the-fact, but the game seemingly interprets them into "Ubisoft SHIII" language instead, and does what it wants anyway?... ?? - I'll be a while, and I'll get on my other computer later this afternoon... I'll have to take me a break from the "Honey-Do" list I've got (which is now longer than my arm ) later on, and I'll use that as my "break time"... "why yes, dear? No, I'm just checking my email. That "boom!" noise? Oh no, it was nothing. I almost fell out of the chair is what that was!"...
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Old 03-28-20, 09:43 AM   #6
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No, I did not stay in long enough to even leave the docks. Just long enough to see if the game changed the files... So your text-edited files remain "valid" looking to you after-the-fact, but the game seemingly interprets them into "Ubisoft SHIII" language instead, and does what it wants anyway?... ?? - I'll be a while, and I'll get on my other computer later this afternoon... I'll have to take me a break from the "Honey-Do" list I've got (which is now longer than my arm ) later on, and I'll use that as my "break time"... "why yes, dear? No, I'm just checking my email. That "boom!" noise? Oh no, it was nothing. I almost fell out of the chair is what that was!"...



Yes, I'd look at them while sailing and all was good. Then I'd hit a convoy and the spacing would be 500 meters !


I'm going to do my idea per above after the current patrol and see what happens.


Just like the basic physics law of for every action, there is an opposite and equal reaction, you realize any "Honey-Do" list has a "Honey-Don't" list as in........................"Honey, don't bother me now I'm busy !"
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Old 03-28-20, 11:00 AM   #7
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My "Honey Don't" list was apparently written with invisible ink - her's was written in bold, red, super-sized text... - may-haps me needs to do a pinch more of "Honey Do"... ??
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Old 03-28-20, 08:42 AM   #8
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Have an idea that Hebe's and your posts brought to mind. As I said, I changed the 500 meter spacing to 700 too.


Since everything changes to 500 afterwards, I bet my changing those is the cause of the problem.


I'll try to just changing the convoys originally 700 meters to 900 and see what happens.


If that works I'll use the same method to figure out why the crew ratings aren't holding either.
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