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02-28-13, 02:02 PM | #1 |
Seaman
Join Date: Jan 2013
Posts: 31
Downloads: 60
Uploads: 0
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I like this mod very much this far. The humming bird thingie is a little annoying when doing the four-bearings-method but I can live with that.
I kinda like how sparse enemy shipping is in this. I am on a first patrol which has lasted almost a month so far and without the Single Merchant Contact addition I wouldn't have sunk a single ship so far! Only thing I don't really like is how bright the nights are. Even under cloudy conditions I can see perfectly at night. Are there alternative environment mods compatible with this? |
03-01-13, 12:24 AM | #2 |
Commodore
Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
Downloads: 135
Uploads: 0
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I use Rik's SH-5 Water for SH-3 20 Km V84 mod and so far have been pleased with results.
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Himmel, sukeltakaa! |
03-01-13, 10:10 AM | #3 | |
Lieutenant
Join Date: Jan 2012
Posts: 252
Downloads: 66
Uploads: 0
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Quote:
http://www.subsim.com/radioroom/show...92&postcount=1
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Robert Schmidt, LTJG U-43 |
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03-01-13, 10:44 AM | #4 |
Fuel Supplier
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@Rokko:
If you install H.sie's code patch V16B (find it in the sticky threads in this MODS thread, http://www.subsim.com/radioroom/showthread.php?t=174225), then you can adjust the darkness as you wish. This mod 'Night Vision Fix' was originally made by H.sie and Rubini and Makman94. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
03-01-13, 03:25 PM | #5 |
Pacific Aces Dev Team
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I have updated the first post of this thread by Stiebler with LemonA's pictures (Credit is given). This will allow easily sending people who want to see some to that first post. If you prefer to keep the first post without them, then please just delete them John, you are the host
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One day I will return to sea ... |
03-02-13, 06:21 AM | #6 |
Fuel Supplier
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Many thanks for the idea, Hitman.
Placing the images in the first post will be very helpful to other potential new users of NYGM. Thanks again also to LemonA. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
03-02-13, 03:00 PM | #7 |
Seaman
Join Date: Jan 2013
Posts: 31
Downloads: 60
Uploads: 0
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I have all of the code fixes installed, my problem is the brightness of the scenery entirely. Spotting at night seems to be right, but it just looks too bright for a night where you can't see the stars. I remember GWX had nice dark nights.
Tried the SH5 water mod, but it's still to dark at night and during storms (in fog). Also the underwater graphics are worse than with only NYGM in my opinion. Is MEP v3 compatible with NYGM? |
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torpedos through hull |
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