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10-22-21, 11:09 AM | #1 |
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Join Date: Dec 2004
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Time for Periscope to Rise/Lower
Hi
Anyone know where to set how long it takes for the Periscopes of the fleetboat(s) to lower/rise? I made a couple of soundbites with the real periscope rise and lower sound, but it only takes around 6.6 seconds, which takes longer in SH-4 |
10-22-21, 12:00 PM | #2 | |
Silent Hunter
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Quote:
for the US side, data\library\ussubparts\sensorsub_us.sim. Inspect the Extensible parameters. for the german side, each turm(conning tower) has its own set of periscope parameters. look in data\objects\GermanSubType_turm.SIM. Inspect the Extensible parameters. i hope that helps.
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10-22-21, 01:41 PM | #3 |
CTD - it's not just a job
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In the Sound folder, the actual Up/Down wav file (periscope_UpDown.wav) is 9 seconds long, and appears to have been made of 3x files of 3 seconds each.
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10-22-21, 02:18 PM | #4 |
Navy Seal
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10-22-21, 04:15 PM | #5 |
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Join Date: Dec 2004
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Thanks mates.
Well i have two recordings in non looped, non edited format from a Fleetsup of periscope going up and down respectivly, and i want to use that and not edit the sound files. So correcting the time it takes for the scope seems to be the right way of doing that. |
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