SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH5 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-29-16, 05:48 PM   #5626
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by SnipersHunter View Post
Oh alright, thank you for the quick response. One last question: It is also normal that the radio contact reports only appear on the Patrol log as radio message but not in the normal radio message window , right?
Yes...By default, only radio contacts closer than 400km will be shown in your message box and in ships Journal. You can adjust this range in upper right* corner of your screen (+ -). Pretty clever feature...


@ Peter, how about this one? A flashing "new"...

Last edited by vdr1981; 08-29-16 at 05:57 PM.
vdr1981 is offline   Reply With Quote
Old 08-29-16, 05:59 PM   #5627
kevinsue
Der Einzelgänger
 
kevinsue's Avatar
 
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
Default

Quote:
Originally Posted by LesBaker View Post
Hi Kev,
Awhile back it was reported that when you sent a patrol report, that the radioman would report "New Message Received " confirming the report in writing, but the voice would say "Sending Message".

In the interim a blank mute file was produced by TDW included in his "NewUIs" to stop the error.

These files replace the mute file with the correct German " New Message Received".

These files the .ogg and .lipbin should be placed in Data/Sound/speech/Radioman replacing the MC_RR_RADIO_15 files in all three Files Normal, Tension and Whisper.

You will also have to Modify the Send_Patrol_report.aix file found in Data/Scripts/AI/Crew by removing the # markings before the 3 lines introduced by Vdr.

All the Best
Les
Thanks for the reply. Is this the same change that TWoS Update No. 16.3 incorporated? "- Re-enabled "send patrol report" script in WO and Radioman dialog menus. The command is also renamed to "send status report".
__________________
Best Regards....Kev*

"The finest Captain I ever crossed swords and set sail with"
kevinsue is offline   Reply With Quote
Old 08-29-16, 06:16 PM   #5628
Ashikaga
Commodore
 
Join Date: Aug 2016
Location: Netherlands
Posts: 617
Downloads: 31
Uploads: 0
Default

Yeah Radio reports...

I was on my merry way to my patrol area. Every night I sent a patrol report.

Then I got a message from Bdu to be more agressive.

I stopped sending them messages after that. Now on my way to Montego Bay for Political Asylum...............




Ashikaga.
Ashikaga is offline   Reply With Quote
Old 08-29-16, 09:03 PM   #5629
THE_MASK
Ace of the deep .
 
THE_MASK's Avatar
 
Join Date: Jan 2006
Posts: 9,226
Downloads: 901
Uploads: 73


Default

Do Coastal Defences work ingame ? It is spelt Costal in the ingame files .
THE_MASK is offline   Reply With Quote
Old 08-29-16, 11:00 PM   #5630
vdr1981
Navy Seal
 
Join Date: May 2010
Location: Србија
Posts: 6,078
Downloads: 581
Uploads: 13


Default

Quote:
Originally Posted by sober View Post
Do Coastal Defences work ingame ? It is spelt Costal in the ingame files .
Sure they do...Although some may be inoperative due to coast proximity. You have a historical test Scap mission too...
vdr1981 is offline   Reply With Quote
Old 08-30-16, 04:18 AM   #5631
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

Hi vecko
Very nice, as long as the color changes when a new update appears other wise it is still the same color with the same flashing.
Replacing the red with a green or blue for example next time will draw the attention that there has been a change.
Flashing would be good for someone who is color blind.
Peter

Last edited by THEBERBSTER; 08-30-16 at 04:29 AM.
THEBERBSTER is offline   Reply With Quote
Old 08-30-16, 04:23 AM   #5632
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

Hi sober
If you go into Scapa now without a medium fog you will get a nasty surprise.
On the west coast entrance IIRC there are 2 coastal batteries between the island and 1 passed the island.
Peter
THEBERBSTER is offline   Reply With Quote
Old 08-30-16, 05:38 AM   #5633
kevinsue
Der Einzelgänger
 
kevinsue's Avatar
 
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
Default

Just updated to the latest version Update No 16.5 with a complete reinstall and started a new career "Happy Days". For some reason with each update, Speech Recognition will not work for one thing or another. The SHSpeechEngineTest.exe is working fine, but the program will not activate when selected ingame. I've been searching through the files to try to find the problem by have had no joy yet.

EDIT.

Been swapping files etc and now everything works...tried to undo what I've done to isolate the problem again but can't seem to get it to break again...
__________________
Best Regards....Kev*

"The finest Captain I ever crossed swords and set sail with"

Last edited by kevinsue; 08-30-16 at 06:11 AM.
kevinsue is offline   Reply With Quote
Old 08-30-16, 07:08 AM   #5634
Unkki
Swabbie
 
Join Date: May 2016
Posts: 11
Downloads: 15
Uploads: 0
Default

I'm having CTD's exactly at the same moment every time, when I leave the Kiel base. As soon as the sub is out of the bunker a CTD, every single time.

Just before I upgraded my paint and the hydrophone and accepted the mission in the east of England.

- Version 16.5 (also happaned on 16.4)
- No extra mods
- New user, but have been past this Kiel part before without issues

Help please
Unkki is offline   Reply With Quote
Old 08-30-16, 10:38 AM   #5635
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,128
Downloads: 3215
Uploads: 0


Default

First: many thanks for the new update. Installed.

Second: a question.

Is there some way of corrupt savegame, when I reload it, the FPS drops to impossible values?

I´m playing Med campaign. I save a game with my fixed (via antilag) 35 FPS. I reload the game and my FPS, in the same conditions (weather, traffic, etc.), drops to 12-13 FPS! Is it a corrupted savegame? Is there some reason for this save-reload situation?

Other savegames, in Atlantic, reload perfectly with my fixed 35 FPS, smoke and explosions included. My PC have enough power for manage TWoS, and never see in it 12 FPS!

Best regards.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 08-30-16, 03:32 PM   #5636
kevinsue
Der Einzelgänger
 
kevinsue's Avatar
 
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
Default

I thought I read a post by Sober somewhere recently regarding "Antilag" where he had removed it from his modlist for this reason. Might be worth doing a search or contacting Sober for more details.
__________________
Best Regards....Kev*

"The finest Captain I ever crossed swords and set sail with"
kevinsue is offline   Reply With Quote
Old 08-30-16, 04:48 PM   #5637
THEBERBSTER
Growing Old Disgracefully
 
THEBERBSTER's Avatar
 
Join Date: Dec 2012
Location: Dibden Purlieu - Southampton
Posts: 9,605
Downloads: 1123
Uploads: 0


Default

Just had a second ctd.
One in the current patrol.
One in the previous patrol.
Both times talking to the crew to keep the morale up.
The ctd's both happened when talking to the last crew member Kurt Faust in the stern torpedo room.
Is there a right way or wrong way to speak to the crew?
Do you speak to just some of them or, all of them as you go through the boat?
At the beginning of a game load?
At anytime?
After a number of hours?
Once a day?
Morale can drop quite quickly so I would like to do the right thing and get on top of these ctd's.
Peter
THEBERBSTER is offline   Reply With Quote
Old 08-30-16, 06:08 PM   #5638
Nobon
Helmsman
 
Join Date: Sep 2012
Location: 1939-09-13. U-50 ran into a 10+ ship british convoy- I'm planning the approach
Posts: 103
Downloads: 74
Uploads: 2
wolf_howl15

niiice,
Sonar fix is back!
Downloading update.

One quick question: you did not modified commands.cfg since 16.3, right?

Don`t wanna loose my beloved arrow keys scope >D OR break the mod.
__________________
Oberleutnant z. s. Daniel Wolf

87% realism (100%-Cams to watch burning targets, and torpedoes run for fun..)
SH5 The Wolves of Steel Megamod- Realnav+Full manual targeting. -no contact updates, no map help.
U-50 forever - still a Smiling bastard
Nobon is offline   Reply With Quote
Old 08-30-16, 07:10 PM   #5639
fitzcarraldo
Argentinian Skipper
 
fitzcarraldo's Avatar
 
Join Date: Jul 2009
Location: Somewhere between Buenos Aires and the Bungo Suido
Posts: 5,128
Downloads: 3215
Uploads: 0


Default

Quote:
Originally Posted by kevinsue View Post
I thought I read a post by Sober somewhere recently regarding "Antilag" where he had removed it from his modlist for this reason. Might be worth doing a search or contacting Sober for more details.
I´m suspecting that. But it seems also the antilag corrupts the savegame, because it is not resolved with a reload. The game stucks in low FPS for ever (for that savegame).

Regards.

Fitzcarraldo
__________________



My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
fitzcarraldo is offline   Reply With Quote
Old 08-30-16, 07:53 PM   #5640
HW3
Navy Seal
 
Join Date: Apr 2005
Location: Gresham Oregon
Posts: 6,439
Downloads: 453
Uploads: 0


Default

Peter,
I talk to them every few days, usually all of them as I travel around the boat checking things out, (The kaluen needs to be seen by the crew from time to time). I've had no CTD's while doing it.
__________________


"Some ships are designed to sink...others require our assistance." Nathan Zelk
HW3 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.