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Old 07-07-17, 10:52 PM   #1
caine007
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Default Can you beat the '68 Campaign in anything but a Skipjack?

I just can't see how you can complete a lot of the missions in the slower subs.

The Sturgeon is quiet and great for ambushes but 25 knots is just not fast enough to clean up every one of your targets for a lot of the missions and once you're spotted they always seem to scatter. I always end up chasing some Victor who just toys with me.

Do you get any kind of partial credit for missions? I feel like HQ is pissed at me even if I sink 5 targets but can't catch the sixth.
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Old 07-07-17, 11:58 PM   #2
Steiger
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Adjust your tactics. Use your stealth to get in close and pick your targets with extreme prejudice. The toughest missions are the landing missions because of so many targets.

Not every mission in Cold Waters is winnable, it's part of the design.
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Old 07-08-17, 07:16 AM   #3
Shadow
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If you stick to the mission targets, you should be fine. When there's more than one, you don't always need to sink them all to accomplish your mission. For example, you only need to sink 50% of the transports when tackling an invasion force.

A tangential problem I see is that medals seem much harder to earn in the 1968 campaign, if they're tied to tonnage sunk in a single patrol. Your effective destructive power is nowhere near what you have aboard a Los Angeles in 1984. To illustrate my case, in about 7 successful missions in '84 driving an LA I was able to earn the Bronze Star, Silver Star and Navy Cross. In '68 driving a Skipjack, I earned nothing in 5 successful missions (and then I was sunk ).

Some tweaking might be in order. Here's the contents of awards.txt:

 
Code:
[Medals and Awards]

Navy=United States
PatrolAwards=event_award_bronze_star,event_award_silver_star,event_award_navy_cross,event_award_medal_of_honor
PatrolTonnage=25000,50000,100000,200000

CumulativeAwards=event_award_navy_com,event_award_navy_dsm,event_award_legion_of_merit
CumulativeTonnage=50000,100000,250000
MissionsPassed=3,6,10

WoundedAwards=event_award_purple_heart
ProbabilityWounded=0.15,0.001

While attainable in 1984, the patrol awards in particular seem outlandish in 1968. Perhaps campaigns should have some sort of multiplier value to adjust the requirements to the scenario.

Last edited by Shadow; 07-08-17 at 07:28 AM.
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Old 07-08-17, 08:18 AM   #4
MBot
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I just completed the 1968 campaign in a Permit without using saves (except to leave the game). Unfortunately I could not find the Yankee in the last mission, so the Soviet Union continues to exist.

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Old 07-08-17, 09:35 AM   #5
ChaosphereIX
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I have finished a '68 campaign on Elite with the following subs:

Skipjack [hardest]
Charlie I
Victor I
Yankee

Edit: Just finished in the Yankee Sidecar with 750k+ tons sunk. That thing destroys fleets.

It certainly is the harder of the two campaigns, but the lack of CWIS and better sensors you can use to your advantage. ie. missile strikes actually work well against fleets in a Charlie. Whole fleets have gone down in one salvo...with no return fire. Not like in '84 that is for sure!

Last edited by ChaosphereIX; 07-09-17 at 05:28 AM.
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Old 07-08-17, 09:46 AM   #6
ollie1983
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You don't need to win every mission to complete the campaign. I had at least 2 cock ups.

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Old 08-09-17, 02:14 PM   #7
jhelix70
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Quote:
Originally Posted by Steiger View Post

Not every mission in Cold Waters is winnable, it's part of the design.
True in 1968, sometimes you just have to "pass" Essentially, you are working with obsolete weapons.

But...the 1984 campaign is so much more fun with the great MK48.
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