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Old 09-06-12, 11:16 AM   #1981
Trevally.
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Quote:
Originally Posted by leettari View Post
So I just wasted my money and may as well bury hopes of playing modded SH5?
Cheers.
no that is not correct - you can mod the steam version
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Old 09-06-12, 11:16 AM   #1982
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Hello Trevally, any news about the Battle of StLawrence?
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Old 09-06-12, 11:21 AM   #1983
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Originally Posted by Josef von Posorschitz View Post
Hello Trevally, any news about the Battle of StLawrence?
Hi Josef

Yes I am tempted to do this

For now I am playing the campaign again and enjoying the new wolfpacks and extras from TDWs patcher
When I have sunk enough ships - I will make a patch for v2 and then look at making a new campaign.
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Old 09-06-12, 11:32 AM   #1984
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Originally Posted by Trevally. View Post
Hi Josef
Hello Herr Kaleun Trevally!


Quote:
Originally Posted by Trevally. View Post


Yes I am tempted to do this
Wonderful news! Many thanks!



Quote:
Originally Posted by Trevally. View Post


For now I am playing the campaign again and enjoying the new wolfpacks and extras from TDWs patcher
When I have sunk enough ships - I will make a patch for v2 and then look at making a new campaign.
Very well my friend. Sink´em all!



I'm waiting just for Dr.Jones´s UI Mod and I will enjoy your great mod (integrated in Schleichfahrt)!

Best regards

Josef
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Old 09-06-12, 06:27 PM   #1985
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Tried Trevally's and Targor Avelany's tips, still no change.
This is what I'm dealing with here.



A screen after briefing.
Briefing works, I can do it multiple times but I never get to choose my mission on map.
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Old 09-06-12, 06:29 PM   #1986
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this looks like incorrectly installed NewUI mod to me...
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Old 09-06-12, 06:44 PM   #1987
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I think it looks like incorrectly installed StrategicMap mod..

EDIT:
@ leettari

Show us your mod-soup
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Old 09-06-12, 06:51 PM   #1988
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Quote:
Originally Posted by volodya61 View Post
Show us your mod-soup
My what now?


Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\steamapps\common\silent hunter 5\MODS]

Accurate German Flags
RemoveLogoIntroTheDarkWraith
DBM Background Video
sobers green spinning thing SH5
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (normal ) V2.1
stoianm colored exterior mod v2 (low color)
DynEnv 2.1 SkyColor Hotfix DarkerNights
Capthelms Audio+SV Touch Ups
sobers better terrain v3 SH5
sobers best ever fog V13 SH5
North Atlantic Green 1.1
Small_trees_SH5_V1
sobers see thru wake fix
sobers_realistic_underwater_FX2
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms. 12.2011
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (english version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
SH5 Longer Repairs v.1
NewUIs_TDC_7_1_0_Real_Navigation
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
Env_Natural_Wave_Mechanics_byAOTD_MadMax
Sub_Bubbles_v0_0_2a_ byTheBeast
OPEN HORIZONS II_base v2
OPEN HORIZONS II_enviro v2
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
Church's Compass Dials Mod v2.2 - Option Two
IO_StrategicMap_4_7_for_TDWv710
OH II Minefield map
Grossdeutscher Rundfunk
sobers NO water drops V1
smaller flags for Warships 1_0b
sobers Lights Cfg V4 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
sobers rusty deck pack SH5
sobers hud sounds V1 SH5
sobers no footstep sound mod
sobers DOF V2 SH5
EQuaTool 01.01 by AvM - Large Style
Shadow Improvement ModLR
sobers bad weather deck gun V1 SH5

This list is not including all TDW's mods because I was told to remove them as they aren't working with Steam version.

Last edited by leettari; 09-06-12 at 07:01 PM. Reason: Figured 'mod soup'.
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Old 09-06-12, 07:00 PM   #1989
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mod-list.. mod-order.. mod-soup..
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Old 09-06-12, 07:06 PM   #1990
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Quote:
Originally Posted by leettari View Post
My what now?


Generic Mod Enabler - v2.6.0.157
[C:\Program Files (x86)\Steam\steamapps\common\silent hunter 5\MODS]

Accurate German Flags
RemoveLogoIntroTheDarkWraith
DBM Background Video
sobers green spinning thing SH5
NDB,NDH OM#1 - No Dialog Indicator
Dynamic Environment SH5 Basemod (normal ) V2.1
stoianm colored exterior mod v2 (low color)
DynEnv 2.1 SkyColor Hotfix DarkerNights
Capthelms Audio+SV Touch Ups
sobers better terrain v3 SH5
sobers best ever fog V13 SH5
North Atlantic Green 1.1
Small_trees_SH5_V1
sobers see thru wake fix
sobers_realistic_underwater_FX2
Window_Lights_Redone_V1
NOZAURIO'S SKIN (Standar No Emblem) v-1.0.0
Pascal-sh5-Crew-Uniforms. 12.2011
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
SH5_7A_Conning_Fix
Fuel Gauge WoGaDi_SteelViking's Interior
MightyFine Crew Mod 1.2.1 Alt faces
MCCD_1.04_MFCM_1.2.1_compatible
Speech fixes and additions (english version)
Equipment_Upgrades_Fix_v1_4_byTheBeast
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Eqp_Upgrades_fix_v1.4 dates by sober Patch V2
SH5 Longer Repairs v.1
NewUIs_TDC_7_1_0_Real_Navigation
Cerberus62 Corrected Depth Charge Projector 1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
3D_Deck_Splash_FX_v1_0_0_byTheBeast
3D_Deck_Splash_FX_v1_0_0_KZS_Compat_byTheBeast
Env_Natural_Wave_Mechanics_byAOTD_MadMax
Sub_Bubbles_v0_0_2a_ byTheBeast
OPEN HORIZONS II_base v2
OPEN HORIZONS II_enviro v2
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
Church's Compass Dials Mod v2.2 - Option Two
IO_StrategicMap_4_7_for_TDWv710
OH II Minefield map
Grossdeutscher Rundfunk
sobers NO water drops V1
smaller flags for Warships 1_0b
sobers Lights Cfg V4 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
sobers rusty deck pack SH5
sobers hud sounds V1 SH5
sobers no footstep sound mod
sobers DOF V2 SH5
EQuaTool 01.01 by AvM - Large Style
Shadow Improvement ModLR
sobers bad weather deck gun V1 SH5

This list is not including all TDW's mods because I was told to remove them as they aren't working with Steam version.
red above is probably what causing it. Most of the above mods are tailored to work with NewUI mod.

What does not work with the Steam version is the .exe patcher. The mods themselves do.
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Old 09-06-12, 07:07 PM   #1991
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Quote:
Originally Posted by volodya61 View Post
mod-list.. mod-order.. mod-soup..
Already edited it before your reply.
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Old 09-06-12, 07:08 PM   #1992
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Quote:
Originally Posted by volodya61 View Post
mod-list.. mod-order.. mod-soup..
the soup is now turned into borsh
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Old 09-06-12, 07:08 PM   #1993
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Quote:
Originally Posted by Targor Avelany View Post
red above is probably what causing it. Most of the above mods are tailored to work with NewUI mod.
Regardless, I'm getting same problem with NewUI enabled.

Edit:
Again, I'm following this topic and using sober's modfile.
Obviously doing something wrong because it's not working for me as should.
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Old 09-06-12, 07:14 PM   #1994
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Quote:
Originally Posted by leettari View Post
Regardless, I'm getting same problem with NewUI enabled.
have you followed the instructions on setting up the NewUI's options file, described in sober's post?

edit:

Well, my suggestion is to disable all mods and see if the stock game runs properly.

Than try to not do the edit for the IO map mod (don't edit the options file for NewUi and don't install the mod) and see what happens.
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Old 09-06-12, 07:17 PM   #1995
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Quote:
Originally Posted by Targor Avelany View Post
have you followed the instructions on setting up the NewUI's options file, described in sober's post?
That I have not, as I thought I have first to accept mission and get away from bunker before editing that.

But it turns out I had to do it after tutorial, which I skipped and currently am in bunker.

So I edit some files first and after than enable them with GME again, giving it a new go?
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