SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-26-23, 08:28 PM | #1 |
Watch
Join Date: Aug 2017
Posts: 29
Downloads: 25
Uploads: 0
|
Approach Range mod?
Hey guys,
Was I dreaming or was there once a mod compatible with DotMod that added an approach range option of 50,000 yards? If so, can someone point me to it please? Thanks. |
10-19-23, 06:01 PM | #2 | |
Torpedoman
Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
|
Quote:
Just be careful about making initial contact for subsurface combat in particular too long, or you risk looking around forever and never finding anything (unless you use the DevMode UI cheat). I use an increase of 15000 or 20000 for sub and 50000 for surface, but experiment and suit for taste. YMMV. |
|
10-20-23, 06:53 AM | #3 |
Grey Wolf
Join Date: Jun 2004
Location: Paris/France
Posts: 885
Downloads: 254
Uploads: 0
|
WOW!, i missed this options
Thanks a lot!
__________________
\"Le Triomphant\" listens you ! |
|
|