![]() |
Approach Range mod?
Hey guys,
Was I dreaming or was there once a mod compatible with DotMod that added an approach range option of 50,000 yards? If so, can someone point me to it please? Thanks. |
Quote:
Just be careful about making initial contact for subsurface combat in particular too long, or you risk looking around forever and never finding anything (unless you use the DevMode UI cheat). I use an increase of 15000 or 20000 for sub and 50000 for surface, but experiment and suit for taste. YMMV. |
WOW!, i missed this options :doh:
Thanks a lot!:up: |
All times are GMT -5. The time now is 08:06 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.