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Old 08-24-16, 06:01 AM   #5551
SkyBaron
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Originally Posted by kevinsue View Post
G'day Vecko, just letting you know that the menu_1024_768.ini is not yet compatible with Speech recognition. SkyBaron is going to update the file in the Enigma mod package when he has a chance to do it. There is a simple fix described in the linked post below for those people that have already installed update 16 and also wish to use Speech recognition.

http://www.subsim.com/radioroom/show...9&postcount=58

Not sure what is happening, the menu_1024_768.ini files I have from both Updated 16 and Updated 16.1 already have that entry:

103=6F;Speech Recognition



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Old 08-24-16, 07:28 AM   #5552
kevinsue
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Originally Posted by SkyBaron View Post
Not sure what is happening, the menu_1024_768.ini files I have from both Updated 16 and Updated 16.1 already have that entry:

103=6F;Speech Recognition



Save
You're absolutely right! After I installed the update I started a new patrol and leaving the bunker, selected Speech recognition and it didn't want to work. I just exited the game, installed the previous menu_1024_768.ini file and it worked normally so I made the mistake of assuming that it hadn't been updated yet. Now I have no idea why that happened. I checked through a couple of mods that I am using with TWOS but none of them have that file so the only thing I can think of is that a gremlin must have sneaked aboard in the bunker...

**EDIT**

Found the problem with the menu_1024_768.ini file. It needs another line spacing at the end of the file to "unblank" the 103=6F;Speech Recognition entry. just added a line space under the last entry and saved and now the Update 16 file works perfectly with Speech Recognition.
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Last edited by kevinsue; 08-24-16 at 08:13 AM.
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Old 08-24-16, 11:03 AM   #5553
ThaFr0ggy
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Originally Posted by Shaefer View Post
EDIT:
I would like to reapply the auto hide hud that I used in my last series, but I don`t remember how to do it and I can`t find the post where it was explained to me by Kevinsue, I think.
I will be very gratefull for any pointers on this, because I really liked the auto hide hud.
Thank you very much!

Use the Options File Editor/Viewer located in:
Silent Hunter 5\data\Applications\OptionsFileEditorViewer

In the tab called "HUD" you should be able to change it.
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Old 08-24-16, 11:18 AM   #5554
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Originally Posted by ThaFr0ggy View Post
Use the Options File Editor/Viewer located in:
Silent Hunter 5\data\Applications\OptionsFileEditorViewer

In the tab called "HUD" you should be able to change it.
So that`s where it was hiding. Thank you very much.
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Old 08-24-16, 02:40 PM   #5555
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wolf_howl15 How to update from 1.04

Greetings! Salutation for this wonderful mod is still developing!

I am back with a vengeance, did a little bit of bug tracking
and testing for Wolves of steel around two years ago (or one, dunno)
mainly around save game corruption near destroyers and such.

I have my game patched to Wolves of steel 1.04 - patch 2
with "savegame error fix patch". (I think the latter was renamed to patch 3 days later)

I really don't want to start a new campaign

Is there any chance that I can update this beast to the latest 1.05 somehow, without the need to restart my career?

Is there any detailed changelog since 1.04?


Thank you!
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Old 08-24-16, 02:54 PM   #5556
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Originally Posted by kevinsue View Post
It needs another line spacing at the end of the file
Good to know. Thanks!
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Old 08-24-16, 02:59 PM   #5557
Nobon
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wolf_howl15 To Skybaron

Also, until I can figure out a way how to update to the latest version without losing my very specialised mods,

Skybaron,
can you tell me how did you implemented the perfectly good and long awaited sonar fix? I mean, the hyrophone fix for slow moving ships.
As I would love to made those corrections into my version now, until I can upgrade.

As I did not found your mod as a standalone inside the latest small update, so I'm assuming it's implemented right into the update itself.

Thank you very much,
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SH5 The Wolves of Steel Megamod- Realnav+Full manual targeting. -no contact updates, no map help.
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Old 08-24-16, 03:25 PM   #5558
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Skybaron,
can you tell me how did you implemented the perfectly good and long awaited sonar fix? I mean, the hyrophone fix for slow moving ships.
As I would love to made those corrections into my version now, until I can upgrade.
You can get it here
http://www.mediafire.com/download/fzbg804o7878k89

just be aware that it was made for version 1.05 update 15, I can't guarantee if it's going to work for all ships with an older TWoS version. Like most mods, it's not a good idea to install it while on patrol.
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Old 08-24-16, 11:21 PM   #5559
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Originally Posted by SkyBaron View Post
You can get it here
http://www.mediafire.com/download/fzbg804o7878k89

just be aware that it was made for version 1.05 update 15, I can't guarantee if it's going to work for all ships with an older TWoS version. Like most mods, it's not a good idea to install it while on patrol.
I used this in my mega mod , i hope you dont mind .
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Old 08-25-16, 01:50 AM   #5560
vdr1981
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Quote:
Originally Posted by Nobon View Post
Is there any chance that I can update this beast to the latest 1.05 somehow, without the need to restart my career?

Is there any detailed changelog since 1.04?


Thank you!
I don't thinks so... There was a lot of changes...You can find changelogs inside Documentation folders both for update and TWoS 1.05...
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Old 08-25-16, 05:34 AM   #5561
SkyBaron
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Originally Posted by sober View Post
I used this in my mega mod , i hope you dont mind .
No problem.
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Old 08-25-16, 10:32 AM   #5562
Nobon
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wolf_howl15

Oh well...

I think I have to start another career after 65.000 tons of enemy shipment.
Actually that is quite low XD
and my ship log kept on erasing all the deeds, second patrol I did only... Etc.
so not a big deal.

Is there any way to skip the polish prelude?

I had a few nervous breakdowns back when I did it.
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Oberleutnant z. s. Daniel Wolf

87% realism (100%-Cams to watch burning targets, and torpedoes run for fun..)
SH5 The Wolves of Steel Megamod- Realnav+Full manual targeting. -no contact updates, no map help.
U-50 forever - still a Smiling bastard
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Old 08-25-16, 11:23 AM   #5563
vdr1981
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Originally Posted by Nobon View Post

Is there any way to skip the polish prelude?

I had a few nervous breakdowns back when I did it.
Just head for the Kiel slowly without any Danzing mission involvement. You can also sink few Polish merchants encountered during your trip...
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Old 08-25-16, 12:18 PM   #5564
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Have just finished wolves of steel install and started up game but I seem to have a problem with the TAI map it is stuck at the top of the screen.

How do I get it back down to the lower left corner of the screen

Thanks
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Old 08-25-16, 12:32 PM   #5565
vdr1981
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Originally Posted by skip View Post
Have just finished wolves of steel install and started up game but I seem to have a problem with the TAI map it is stuck at the top of the screen.

How do I get it back down to the lower left corner of the screen

Thanks
Probably a faulty installation...Check install steps once again...
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