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Old 09-12-20, 02:23 PM   #4
KaleunMarco
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Join Date: Sep 2007
Location: Chicago area, which is more dangerous than Omaha Beach.
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Quote:
Originally Posted by Macgregor the Hammer View Post
I agree.....some what. If I'm going to work on my car, I would buy a Haynes or Chilton's that would give me the basic 'lay of the land'. Same concept for general programming. I need to know what unique headers, classes, constants, variables, pragmas, etc before I start manipulating the project.

The project I have in mind is enlarging the SH4 TDC input (upper right) on a mouse over, similar to the depth, compass and speed telegraph on the bottom right. The range ticks and mast height numbers are just too hard for me to see.

I was wondering if someone had put together a guide that lines out what files extensions do what and how they are used by the gaming engine that I could use as a starting point.

That's my story and I'm sticking to it........
ok....that's a better post.

i cannot help you as that is an area i have not ventured into.

hopefully, another modder will know something that will help you.

good luck!
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