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Old 05-12-13, 04:22 PM   #11056
iambecomelife
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Nice shot with the Wellington & Catalina. I've never been attacked by two different models at the same time in campaign mode.
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Old 05-12-13, 05:54 PM   #11057
Luno
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Our type IIa has quite the legs. Considering that it also has two scopes and a flak gun in the stock configuration, I think it's more appropriate to call it a IIc. I'm wondering if I can change some files to reflect this.





I spotted two American vessels traveling together in a sort of mini-convoy. It was something I hadn't seen before. I love the added challenge of tracking things at night with the OLC environment. It's hard to tell if your target is coming or going, or how far it is. I also found a Soviet freighter, probably going to Murmansk.

I'm having fun, and the war hasn't even started yet! It's a good thing, because I've damaged the boat severely with some embarrassing hijinks in port. I went down to 60 meters and got reports of things breaking! Not good in a real situation
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Old 05-12-13, 07:41 PM   #11058
thedevolis
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I love the water...
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Old 05-12-13, 11:50 PM   #11059
Luno
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Yup, OneLifeCrisis did a great job with it. Also try Manos's MEP pro. The ocean has a very nice blue to it in MEP, but due to the way Nvidia renders objects at a distance (less AA) I was getting strange moire patterns that were too jarring for me to make the scene believable.

OLC's water isn't always so grey, but reflects the sky nicely.



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Career: Feb. 13, 1942 "Cpt. Johny Goodwood"
Porpoise class: USS Shark, SS-174
Patrols: 2
Victories: 1 Merchants (4519 GRT), 0 Warships (0 GRT), 0 Aircraft
Sunk with all hands lost.

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Old 05-13-13, 03:12 AM   #11060
Captain Nemo
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Quote:
Originally Posted by VONHARRIS View Post
@Captain Nemo
Attacked at the time by a Vickers Welligton and a PBY Catalina and sustained a direct bomb hit!

Did you survive?

Very nice shots , full of tension!
This action took place soon after I had left Brest in company with another u-boat (flak boat?). After some time the other u-boat turned south and I needed to go north east so we parted company. Within a few minutes my radio operator picked up two radar signals which I acted on by diving. However, the other u-boat decided to fight it out. After the planes had flown off the other u-boat had lost all three flak guns and appeared to be losing oil. Three men were still on the bridge keeping look out!

Nemo
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Old 05-13-13, 12:20 PM   #11061
VONHARRIS
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Quote:
Originally Posted by Captain Nemo View Post
This action took place soon after I had left Brest in company with another u-boat (flak boat?). After some time the other u-boat turned south and I needed to go north east so we parted company. Within a few minutes my radio operator picked up two radar signals which I acted on by diving. However, the other u-boat decided to fight it out. After the planes had flown off the other u-boat had lost all three flak guns and appeared to be losing oil. Three men were still on the bridge keeping look out!

Nemo
So it was an AI U-flak.
That is why she didn't make any evasive manouevers
Anyway, very good shots

This is my current U-505 IXC




Skin is Koons9cdigitalcamohull
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Old 05-22-13, 04:54 PM   #11062
HW3
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Just a couple of type VIIB pics.





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Old 05-22-13, 05:07 PM   #11063
periunder
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I'd have to say that the VIIB is my favorite boat. it has the classic feel to it and it dosn't have a super turm with 36 anti-aircraft guns on its deck!
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Old 05-23-13, 01:41 AM   #11064
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Quote:
Originally Posted by HW3 View Post
Just a couple of type VIIB pics.
Nice shots, I especially like the second one.

Nemo
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Old 05-23-13, 05:25 AM   #11065
Kapitän
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I see real looking isolators and machin guns on the turm. Where and how can I get those?
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Old 05-23-13, 06:15 AM   #11066
VONHARRIS
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Quote:
Originally Posted by Kapitän View Post
I see real looking isolators and machin guns on the turm. Where and how can I get those?
Aces's Superturms
http://www.subsim.com/radioroom/showthread.php?t=184132

Look at the first post of the thread.
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Old 05-24-13, 04:03 AM   #11067
Kapitän
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Thanks for the hint. I seem to have trouble installing the FM Interior, Luca Test FM Food and Aces Superturm Mods:

First I installed Aces Superturms ontop the other two but somehow not all mod changes were installed or perhaps, overriden by other mods.

Then I tried to de-install and re-install everthing but nothing will work, that is, everytime I install FM Interior and/or Aces Superturm, I get CTD (the game will start but the latest saved game in harbour won't load).

Is it possible, that I may have corrupted some game files during the de-/re-installation process?
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Old 05-24-13, 06:22 AM   #11068
VONHARRIS
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Quote:
Originally Posted by Kapitän View Post
Thanks for the hint. I seem to have trouble installing the FM Interior, Luca Test FM Food and Aces Superturm Mods:

First I installed Aces Superturms ontop the other two but somehow not all mod changes were installed or perhaps, overriden by other mods.

Then I tried to de-install and re-install everthing but nothing will work, that is, everytime I install FM Interior and/or Aces Superturm, I get CTD (the game will start but the latest saved game in harbour won't load).

Is it possible, that I may have corrupted some game files during the de-/re-installation process?
The FM interior mod is very RAM demanding.
Do you have any other mods ?
What is your RAM?
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Old 05-24-13, 09:32 AM   #11069
Kapitän
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Quote:
Originally Posted by VONHARRIS View Post
The FM interior mod is very RAM demanding.
Do you have any other mods ?
What is your RAM?
I got an I7 processor and 8 Gb RAM. I don't think that's the issue. The three mods mentioned above are the main ones. Other than that I have

- 16 km atmosphere
- Water Stream Exhaust Combi
- h.sie path
- a few other, nothing major ...

Maybe it's the order with which they have to be installed ...
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Old 05-24-13, 11:03 AM   #11070
VONHARRIS
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Quote:
Originally Posted by Kapitän View Post
I got an I7 processor and 8 Gb RAM. I don't think that's the issue. The three mods mentioned above are the main ones. Other than that I have

- 16 km atmosphere
- Water Stream Exhaust Combi
- h.sie path
- a few other, nothing major ...

Maybe it's the order with which they have to be installed ...
Check this :

When you enable the mods does JSGME show any conflicts?
If the files that conflict are : menu_1024_768.ini or en_menu.txt or commands_en.txt that can explain the CTD.
In that case use Winmerge to compare the corresponding files of the mods to those you have on your install.
Winmerge will show you the differences.
Edit the files manualy so that no fileovewriting will occur.
The procedure can be very time consuming and it has some possiblity of error. The trial and error technique applies hear.

KEEP A BACKUP OF THE ORIGINAL FILES IN CASE SOMETHING GOES WRONG.

Hope that helps.
It sure did help me.
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