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Old 07-31-20, 02:32 AM   #1
kapuhy
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Default VisualDamage controller

Hi Vecko,

I have this little recurring problem that persists through several reinstallations of TWoS on two different computers (so probably not specific computer related): damage decals painted by VisualDamage controller do not appear in my game. GR2 damage decals work fine.

Both laptops I installed TWoS on are on Windows 7, haven't tried on other systems, so might be Win7 related for all I know, or NVIDIA related (GT630M and GT330M on these laptops), or some mistake I keep doing during installation perhaps? Other than that, everything seems to work fine but no matter how many times I reinstall I just can't get these .dat damage decals.

Last edited by kapuhy; 07-31-20 at 05:35 AM.
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Old 07-31-20, 09:08 AM   #2
vdr1981
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Quote:
Originally Posted by kapuhy View Post
Hi Vecko,

I have this little recurring problem that persists through several reinstallations of TWoS on two different computers (so probably not specific computer related): damage decals painted by VisualDamage controller do not appear in my game. GR2 damage decals work fine.

Both laptops I installed TWoS on are on Windows 7, haven't tried on other systems, so might be Win7 related for all I know, or NVIDIA related (GT630M and GT330M on these laptops), or some mistake I keep doing during installation perhaps? Other than that, everything seems to work fine but no matter how many times I reinstall I just can't get these .dat damage decals.
You mean torpedo/gun shells holes? I see them occasionally on imported .dat ships but quite rarely. Not sure is this due to ship type or something else. IIRC, NC_Waziristan will show visible hull damage. If I stumble up on some more I'll let you know so you can then compare the files if you like...

Last edited by vdr1981; 07-31-20 at 09:17 AM.
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Old 08-01-20, 01:21 PM   #3
kapuhy
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Quote:
Originally Posted by vdr1981 View Post
You mean torpedo/gun shells holes? I see them occasionally on imported .dat ships but quite rarely.
I never had them. I didn't even realize they were supposed to show up until I watched some Let's Play videos from others on Youtube and they did have those decals working.

Quote:
Originally Posted by vdr1981 View Post
Not sure is this due to ship type or something else. IIRC, NC_Waziristan will show visible hull damage. If I stumble up on some more I'll let you know so you can then compare the files if you like...
Hmm... just fired a salvo of four torpedoes at NC_Waziristan today, three impacts, no holes. Weird.
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Old 08-01-20, 06:02 PM   #4
vdr1981
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Quote:
Originally Posted by kapuhy View Post
I never had them. I didn't even realize they were supposed to show up until I watched some Let's Play videos from others on Youtube and they did have those decals working.



Hmm... just fired a salvo of four torpedoes at NC_Waziristan today, three impacts, no holes. Weird.

I also placed today few fishes in Waziristan and nothing...Maybe it was some other unit but I'm not entirely sure.


Anyway, I really don't think that something is wrong with your installation (at least you know what you're doing ). Those holes don't even appear every time on regular and stock gr2 ships as well. I'll investigate this further after the next update...
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Old 08-11-20, 05:43 AM   #5
kapuhy
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Quote:
Originally Posted by vdr1981 View Post
I also placed today few fishes in Waziristan and nothing...Maybe it was some other unit but I'm not entirely sure.


Anyway, I really don't think that something is wrong with your installation (at least you know what you're doing ). Those holes don't even appear every time on regular and stock gr2 ships as well. I'll investigate this further after the next update...
Just a quick update re this issue:

I made some more tests and this time I had holes appear on two imported ships (Zinbu and Akita), so I think it might have been a false alarm on my part (sorry ) - as you've said these holes don't always appear so I might have simply been unlucky before.
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Old 08-11-20, 09:21 AM   #6
Aktungbby
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Default welcome aboard!

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Old 08-26-20, 07:16 AM   #7
CommanderChef
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I have recently bought SH5 on steam. While I was installing TWoS, the steam conversion tool is giving me "There is an issue with the SH5 REGKEY". error.

Is there a certain step I need to do? Did I do something wrong?

Steam and Uplay are closed during the installation.
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Old 08-03-20, 10:51 AM   #8
NiceSub
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Hello there,

I am having the bug as per below:
1. Operating System, System spec?
Windows 10 x64 1909, system ROG G712LWS
2. Version of the game ? (DVD, Uplay download, Steam, other ?)
DVD
3. Confirm that your game is updated to official v1.2.0 version and that the vanilla game works without problems.
Fully updated stock game

4. If you use any non-TWoS custom mods, remove them, reinstall your game/TWoS completely according to install instruction, start new campaign and make sure that the issue still persist!
I dont use anything outside TWOS package.

5. Confirm that the Generic Patcher is correctly activated and the snapshot is successfully restored (Install instructions, step 2).
AFAIK, yes and it was not modified since my last bug report

6. Provide a screenshot of your main Silent Hunter 5 installation folder and it's content!
not modified since my last bug report.
7. JSGME screenshot!
not modified sicne my last bug report.
8. Make sure to provide as much details as possible when describing situation where problem/bug/CTD can be observed. What should we do in order to reproduce this issue?

I am at early stages of the war and I am yet to run into some major convoy and drama but when I find a mini convoy (2 merchants sailing together).
The issue occurs when I used UZO or scope to lock and follow targets. Here is how the bug occurs:
step1: lock and follow target 1. ID the target and release follow of the target 1.
step2: lock and follow target 2. ID the target and release follow.
Step3: go back to target 1 and press lock and follow. Now instead of game following target 1 the scope switches to target 2 and follows that one. I am unable to follow target 1 no matter what in this instance and it does not matter how many times I press SPACE to lock the target 1.



9. Upload several screenshots and gamesaves on which problem can be observed.
No screenshots to be provided as the problem is difficult to demonstrate by screenshot.
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Old 08-03-20, 11:16 AM   #9
vdr1981
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Quote:
Originally Posted by NiceSub View Post

I am at early stages of the war and I am yet to run into some major convoy and drama but when I find a mini convoy (2 merchants sailing together).
The issue occurs when I used UZO or scope to lock and follow targets. Here is how the bug occurs:
step1: lock and follow target 1. ID the target and release follow of the target 1.
step2: lock and follow target 2. ID the target and release follow.
Step3: go back to target 1 and press lock and follow. Now instead of game following target 1 the scope switches to target 2 and follows that one. I am unable to follow target 1 no matter what in this instance and it does not matter how many times I press SPACE to lock the target 1.


Hehe, I know that annoyance but it's a game problem which can not be addressed by the megamod.

What I do in these situations is to keep pressing repeatedly (like crazy actually ) "space" on target 2 until the game "unlocks" it or to simply track targets manually with my periscope, which is actually more realistic after all...
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Old 08-03-20, 03:33 PM   #10
NiceSub
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Oh OK. Thank you for confirming, I just wanted to make sure that it's not some mod bug or user error.

Anyway, thnx for this mod. Having loads of fun and I see effort put in.

One thing that I really would like to see is some das boot sound effects and such. I know they were mods made for that in the past but not sure if those things can be integrated here. They would really improve ambiance.
Anyway, thnx for this mega mod.
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Old 08-04-20, 07:41 AM   #11
vdr1981
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Quote:
Originally Posted by NiceSub View Post
Oh OK. Thank you for confirming, I just wanted to make sure that it's not some mod bug or user error.

Anyway, thnx for this mod. Having loads of fun and I see effort put in.

One thing that I really would like to see is some das boot sound effects and such. I know they were mods made for that in the past but not sure if those things can be integrated here. They would really improve ambiance.
Anyway, thnx for this mega mod.
You can use Das Boot Speech mod but you'll have to remove sh.sdl file from it...
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