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Old 09-11-2012, 05:13 PM   #76
Nexus7
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Originally Posted by Kloef View Post
Just imagine sailing on the sea and seeing an add for 100m2 bricks or toiletpaper, there goes the 'intense experience', getting into the patrol area will be slow but the higher level you are the faster you can get there, you are going to pay them to travel faster! You are going to pay them to see further, to shoot better to do basically everything..you WILL pay!
I play World of Tanks since months and didnt spend a cent. It's not a browser game, allowing much more detail than a browser game, but its totally free and only multiplayer. There are no "in game" ads.
In WoT, you can pay to buy better tanks, to buy better ammo, to buy tank equipment, to buy better crew etc.

I like to go the "basic" (and slow) way and I am running a Tiger fully equipped, without to spend a cent.

What i notice sometimes, people that buy (cash) better tanks or better ammo will immediately "show up" as noobs because they didnt learn enough to go to that level and it is usually clear to see for the other players. (and i personally tend to belive they wont even enjoy the experience).

Still, some ppl WILL spend a lot.

I think this formula is plainly very rentable, if properly implemented, and yes, money matters a lot for that industry...
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Old 09-11-2012, 10:00 PM   #77
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Hey, I've got an idea! Why don't we all Just wait for it to come out!!!!!!
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Old 09-20-2012, 02:23 PM   #78
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I think the online game is fun
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Old 09-20-2012, 08:52 PM   #79
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Originally Posted by Nexus7 View Post
Sorry but it looks like you people fear to face an intelligent opponent.
Cuz that's what you get on going online.

To easy to shot down AI cargos, you get used to the algorythm. Humans are different.
They will still be AI opponents as far as combat goes, users do not get to be the allies we are all u-boats! The only competition between humans will therefore be in climbing the aces leaderboard.
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Old 10-13-2012, 07:37 PM   #80
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Default I will reserve my judgment until....

i have played it. I suggest you do as I have and apply to beta test it and experience the game. I applied at the beginning of this week and wait to hear back.
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Old 10-20-2012, 04:34 PM   #81
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Originally Posted by The_Pharoah View Post
one thing I didn't like about SHO is the fact that its not an open sandbox type game. What I would have done is:

1. set up a specific time period (say 1942/43)
2. have ONE massive environment through linked servers or something (similar to how VATSIM works) which simulates the whole world eg. Atlantic/Med/Pacific
3. have a Ubisoft-controlled world that:
i. schedules convoys everywhere
ii. adjusts based on success of convoys (they're doing this I believe) eg. more sinkings = more escorts, etc.
iii. scheduling military convoys eg. US-UK, battle groups, etc
iv. aircraft
v. recon flights, etc
vi. BdU messages
4. Then give start everyone out in a Type II with the ability to purchase a Type VII for say $20 or Type IX for $35 or something ($10 upgrade from Type VII to Type IX) however they are still able to accumulate points and upgrade (albeit taking a much longer time) through tonnnage scored, length of service, etc.
5. Everyone then is able to operate as a wolfpack or lone wolf as needed with the ability to call for other boats or BdU for replenishment. This gives you the ability to make your own story as a submariner and/or play with friends attacking a convoy.

Now THAT would be awesome. I'm sure SHOL works on the above but not fully from what I understand.
Agree 100%
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Old 10-21-2012, 12:41 AM   #82
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Way to go, Beta test it first
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Old 11-15-2012, 12:33 PM   #83
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I decided to login back to subsim to see what was going on... maybe some new game.

Tired of playing wow.

So I saw SHO, watched a bunch of videos on youtube.

LOL!

You know, I thought I'd be angrier, what with the utter fail that SH5 was,
and waiting that maybe the next one would be a bit better...
or maybe I'm just so unbelievably enraged that I have come full circle.

Browser game... for simulator fans... What the hell is the gaming company thinking.
Other than money.

Actually I'm not that impressed... I'm now working for the gaming industry (SGI, Cross Fire, quality control)
And I gotta tell you... if they have to choose between quality or profit, it's profit every time.

I used to get pissed at first... now days I'm just used to. Its a 2-month-long fight over email to fix an in-game typo.
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Old 11-15-2012, 04:23 PM   #84
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I here ya man, but at least I never have to upgrade my PC ever again because I don't see using it for gaming much anymore other than what I have.
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Old 11-30-2012, 07:29 PM   #85
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Haven't been here for a while.

Watched Onkel's video. After all these years I now know what he looks like.

Otherwise? I'm amused to see a lot of "What is Ubi thinking?" questions.

Seriously? Ubisoft and rational thought went their separate ways with SH5 being 'constant online'. I said I'd not buy it for that reason and I've not (even when it's in bargain bin).
Anyone expecting anything other than utter arsehattery from Ubi is bound to be disappointed, IMO.

As an aside; WoT? Yes, I've played that extensively. You don't need to spend money up to about tier 8. Beyond that it will take an ABSURD number of games to make sufficient CR to pay for anything. A premium tank is a minimum. I no longer have a premium account, have a premium tier 8 (JT-88), and run several tier 8s and a tier 9.

Hope everyone's well.
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Old 12-23-2012, 03:21 PM   #86
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Looks interesting, particularly the strategy elements. Still not sure why they have elected not to have player operated escort vessels, as that would have made the online aspect far more appealing in my opinion.

As for all the usual doom and gloom, well what did you honestly expect? Ubi haven't exactly had much in the way of positive feedback over the past few years, and this came to a real head when SH5 was released (the rage meter was off the scale), so it's amazing that they are prepared to make even a browser based SH game!
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Old 01-12-2013, 09:40 AM   #87
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SHO youtube

haha i had a look at that youtube about sh online lol how true it is, playing on line ha, its as back as SH5 crap,
SH over the years are going the wrong way, instend of getting better there getting worst
must be why i keep going back to my old friend SH3 with GWX and a few mods.

Last edited by shark11; 01-12-2013 at 09:53 AM.
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Old 01-12-2013, 09:59 AM   #88
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Originally Posted by Steed007 View Post
I got a million things to say about sh5 so yea sh6 I not even gonna waste my time trying I wont even bother downloading it as a beta.

I refuse to play it based on the companys previouse attempts and I know its gonna be buggy and far from completed so yea my answer to UBI is NO
I have paid lots of money for games in the past and they just end up crap so I am peed off its always the same far from complete lots of cool grafix and poor game play.

a lost customer my rating for sh6 is 1 out of 10
how true am with you on this
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Old 01-29-2013, 09:30 AM   #89
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Zynga Zynga

First impression on learning this news......

First reaction to what SHO is...
What I think they can do with it when finished...
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Old 02-07-2013, 09:55 PM   #90
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