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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 875
Downloads: 1786
Uploads: 0
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I am absolutely satisfied with this mod. I will go as far as to say that it is better than SHIII with any mega mod installed. Absolutely wonderful work Alex. Way better than OPMONSUN. Just need the messages translated and it will be perfect. Many thanks.
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#122 |
Swabbie
![]() Join Date: Oct 2012
Posts: 9
Downloads: 179
Uploads: 0
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I agree
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#123 |
Seaman
![]() Join Date: Jun 2007
Location: Schleswig-Holstein, Germany
Posts: 35
Downloads: 782
Uploads: 0
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Game runs fine on my machine. 2880x1620 with NVidia-card. But I changed the Config.File, because : It is deepest night, I'm at periskope depth and a DD saw my periskope from a distance of ca 5 KM. Well, maybe it was an Alien with radar-eyes, or something like this, but I prefer humen ......
And, of course: a big Thank you for this great Mod. Last edited by pitti; 06-25-18 at 12:22 PM. |
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#124 |
Watch
![]() Join Date: Dec 2014
Posts: 26
Downloads: 110
Uploads: 0
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do you plan on adding full interiors? If you do the XXI that would be a first
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#125 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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#126 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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I see only 12 people who are interested in this project. it's small. you could advertise somewhere that the demand has increased. even in the poll no one is involved.
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#127 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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I tested USS add-on in multi player mode today. In mission was a Balao boat and a British task force. on the other side was the German boat IXD2. it was interesting. all my work on the project is aimed at the development of multi-player mode. I also plan to introduce ships into the players ' control. but I will cease all activity if I am not supported here.
Last edited by Alx_Novoros; 06-25-18 at 08:02 PM. |
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#128 |
Swabbie
![]() Join Date: Oct 2012
Posts: 9
Downloads: 179
Uploads: 0
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We support you friend ! Your work is just great !
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#129 | |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 875
Downloads: 1786
Uploads: 0
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![]() Quote:
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#130 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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#131 |
Planesman
![]() Join Date: Apr 2011
Location: Trier, Germany
Posts: 182
Downloads: 422
Uploads: 0
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This would be my choice for solo play (even over GWX).
So just what do you want? |
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#132 |
Samurai Navy
![]() Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
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Also we are currently translating all the messages for everyone aswell, so how are we not supporting you? This is alot of work!
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#133 |
Grey Wolf
![]() Join Date: Nov 2010
Location: Texas
Posts: 875
Downloads: 1786
Uploads: 0
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I think he want's everyone on board for multi player but that just isn't for me. I'm sorry Alex but I'm just not into that with this platform. But I really do love the mod and I hope you will continue to work on the solo player aspect of it. You have made a hit with this one.
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#134 |
Sea Lord
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Sensors should be fixed a bit destroyers spot periscope from like 3km not really realistic and they spot you from far away at night while in early 1940. Would be nice if waves would be a little smaller
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#135 |
Planesman
![]() Join Date: Jul 2017
Location: Russia
Posts: 191
Downloads: 55
Uploads: 0
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TODAY i will be test USS addon and play on Balao vs U boot.
Anyone want help me? time 7:00-9:00 pm CET thank you friends. ![]() |
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