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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1936 | |
Navy Seal
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#1937 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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![]() [Unit] ClassName=OSHaruna_Z 3DModelFileName=data/Sea/NOS_Haruna_Z/NOS_Haruna_Z UnitType=107 MaxSpeed=11 Length=72 Width=11 Mast=19.7 Draft=5.25 Displacement=2750 RenownAwarded=120 CrewComplement=10 SurvivalRate=80 SurvivalPercentage=60 ;*********** THE END ************** [Unit] ClassName=KMKHogIslandWarSupplies 3DModelFileName=data/Sea/NKMSS_HogIsland/Hog_Island UnitType=102 MaxSpeed=11 Length=122.55 Width=16.98 Mast=28.37 Draft=6.50 Displacement=4037 DisplacementVariation=250 RenownAwarded=160 CrewComplement=30 SurvivalRate=80 SurvivalPercentage=20 RecManualCategory=Freighter BowShape=Plumb Superstructure=Split Islands=123 ShowInRecognitionManual=No;it is a clone. the player will identify it as another single ship ;********* THE END *********
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Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#1938 |
Seaman
![]() Join Date: Jun 2015
Posts: 42
Downloads: 51
Uploads: 0
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I'm not sure what to say. I eventually gave up and resorted to torpedos, and even then it took THREE. Just weird.
Another thing, I don't seem to be able to upgrade my deck gun to the 10.5cm one. I purchase it in port with renown, but when I start the next patrol I still have the 88. Am I doing something wrong? |
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#1939 | |
Navy Seal
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That's because 88mm and 105mm guns are the same 3D model, only ammunition is changed IIRC...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 06-07-15 at 01:11 PM. |
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#1940 |
Navy Seal
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Coming soon...
![]() ![]() Features: - Reenabled autimatic target recognition button
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#1941 |
Engineer
![]() Join Date: Mar 2007
Location: UK
Posts: 204
Downloads: 293
Uploads: 0
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Sounds interesting. I can't wait!!
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"Huntin', hidin' & killin' since Silent Service '83" Click here to view my MS Flight Simulator X, Silent Hunter, Space Shuttle Mission Simulator, X Plane 11 & Train Simulator 2020 screenshots!! http://www.flickr.com/photos/adrians69/ |
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#1942 |
Navy Seal
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Some people are also complaining about ineffective deck gun. Maybe I could boost it up a bit in this addon for "new heroes"...
![]() ![]() State your wishes please... ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#1943 |
Seaman
![]() Join Date: Jun 2015
Posts: 42
Downloads: 51
Uploads: 0
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In the sub info screens (I'm sure these have a name) it still identfied my deckkannon as being an 88mm model, and I still had the 88mm ammo loadout. I would know because I created a little cheat mod that gives me slightly more ammo and makes the gun traverse 50x faster than in vanilla (I have no patience to wait for the thing to slowly, slowly lumber around and aim where I want it to). I definitely still have the 88mm gun.
Also, I may have gone overboard with the torpedoes, but I know with the deck gun that I waited several hours after unloading many rounds into the ship to see if I got a kill message and nothing came. When I just decided to use torpedoes I didn't get one right away and just said screw it, I'm right next to port, ammo doesn't matter and so hit it three times. |
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#1944 | ||
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#1945 |
Navy Seal
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New patch/hotfix is uploaded, enable it in port and continue campaign...
![]() The Wolves of Steel 1.03 - Patch 5_HotFix 3 changelog: Snapshot changes: - Other tweaks: - Menu.txt: various tweaks to make crew reports more realistic. - Smaller New UI's teleport buttons - Init.aix: AI detection abilities - DBSM speech periscope sound - Increased number of days spent in the bunker from 14 to more realistic 25 - Fixed small issue in campaign.cfg files that can prevent few macro objectives to be date activated (space behind "=" mark) - Tweaked armor and HP values in zone.cfg file (from next RSD update) - Tweaked armor and HP values in submarines .zon files (from next RSD update) - Removed some of less important/duplicated and merged charts in order to meet 50 charts limit. - Less jumpy sub at lower wind speeds Added mods: - SD_MapLocationNameFix_v1_2 - RadcapricornLarge Optics No Milliradian Scale Binoculars - AilBubbles 1.0 - AilImpurity 1.2 - IO_MapCourseLine_sharp pencil_mod - autoscripts1.0_WOS_tuned - Sjizzle's - Charts for NewUIs part 5_23.05.2015 Removed mods: - Installation: 1. This is Hotfix is not cumulative so it has to be enabled with JSGME after The Wolves of Steel 1.03-Patch 5 and before optional patches. Your activated modlist should look like this: The Wolves of Steel 1.03 The Wolves of Steel 1.03 - Patch 5 The Wolves of Steel 1.03 - Patch 5_HotFix 3 The Wolves of Steel 1.03 - TDW Real Navigation *(optional mod) The Wolves of Steel - *x* Resolution Patch *(optional mod) You can remove The Wolves of Steel 1.03 - Patch 5_HotFix 2 from your JSGME * Enable hotfix in the bunker. * Some smaller changes will kick in after camping restart or after player's advance to the next campaign. * Grossdeutscher Rundfunk New Remix 1939-1945_CTD Fix is not needed anymore...
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 06-07-15 at 08:30 PM. |
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#1946 | ||
Seaman
![]() Join Date: Jun 2015
Posts: 42
Downloads: 51
Uploads: 0
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#1947 | |
Der Einzelgänger
Join Date: Apr 2013
Location: Cairns, Australia
Posts: 583
Downloads: 363
Uploads: 3
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![]() If I'm going to deck gun a target, I usually get in real close for a running fight...say 100 meters at most while manning the flack gun, just in case you have to suppress any small automatic weapons they may have, before allowing the deck gun crew to fire HE shells initially, to light the fires. That way they hardly ever miss a shot so there is no ammo wasted drilling holes in the ocean. ![]()
__________________
Best Regards....Kev* ![]() "The finest Captain I ever crossed swords and set sail with" |
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#1948 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#1949 |
Ace of the deep .
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When I get some time off I might do a mod putting a whole ship load of block ships and nets as terrain objects around and in harbours .
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#1950 | |
Seaman
![]() Join Date: Jun 2015
Posts: 42
Downloads: 51
Uploads: 0
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Never drink and command a u-boat. Freighter, tanker; ship, boat; water, sea; I'm sure I'm committing some kind of horrible gaffe by confusing the two, but I'm new enough to this that they're all the same to me. That it was a merchant vessel was all that registered. |
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