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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5536 | |
Captain
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However, I found myself in Kiel and had to travel to the "Med". Since I dont have the short-cut installed, it meant traveling the super long way. Around Brittan, by Spain, past Gibratar and into the "Med". Is this correct? Or is there a mod for the Kiel Cannal? Last edited by Sandman_28054; 04-04-15 at 11:57 AM. |
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#5537 | |
Navy Seal
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![]() Dont tell me you're afraid of ...Gibraaaltaaarrrr.... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5538 |
Captain
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#5539 |
Navy Seal
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5540 |
Swabbie
![]() Join Date: May 2010
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hi Captains!
just want to know something about the Baltic mission... when i sink the Polish patrol it appears as "neutral" as the same as the two merchant ships south-east ... why is that? i sent a "contact report" on the task force but the airplanes attack the water not the ships (sometimes the planes attacks me!) so i need a little "walkthrough" on this particular mission... (i read something about click on the "sub report" on the radio messages...) thanks and excellent mod! ![]()
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Der Viejo Vihte UBoot ![]() |
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#5541 | |
Gefallen Engel U-666
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VampCR!
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"Only two things are infinite; The Universe and human stupidity; And I'm not too sure about the Universe" ![]() |
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#5542 |
Swabbie
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Der Viejo Vihte UBoot ![]() |
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#5543 |
Grey Wolf
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Location: NY
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It may not be September 1, 1939 at the exact time or later when Germany declared war on Poland. IIRC (if I remember correctly) I saw a statement in the message log about declaration of war OR the objectives at the top of the screen changes to let you know somehow.
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#5544 | |
Swabbie
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It is just curiosity... so it´s better to intercept/sink the task force before or after September 1...? I have sailed right next to the task force on August 31 and they didn´t attack... they will attack on September 1 after the war declaration? what a confused patrol...! ![]()
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Der Viejo Vihte UBoot ![]() |
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#5545 |
Growing Old Disgracefully
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You will see the Baltic Ports change from (Neutral) Green to (Enemy) Red
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#5546 | |
Swabbie
![]() Join Date: May 2010
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i attack the polish task force on August 31... and i have been sunk several times by "friendly fire" by germany planes... is this because i attack the polish task force before the war declaration? DO I HAVE TO WAIT until September 1 despite the "attack any polish ship leaving or entering Danzig" message ? PLEASE HELP...! ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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Der Viejo Vihte UBoot ![]() Last edited by VampCR; 04-08-15 at 07:06 PM. Reason: grammar error |
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#5547 |
Growing Old Disgracefully
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Hi VCR
Yes is the answer to your question. Up to that point they are neutrals. But they will attack you if you are spotted as you are in their waters. Check your Radio Messages as they contain the information you need to know. I attack as soon as the Ports turn Red. Peter
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#5548 |
Chief of the Boat
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Welcome to SubSim VampCR
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#5549 |
Swabbie
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thanks Jimbuma!
and thanks for the answer THEBERBSTER...
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#5550 |
Navy Seal
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Ahoy Trevally,
I don't know how much you are in SH5 these days but I must hear your opinion about some ideas how to finally put on end on infamous tonnage bar bug together with tonnage bar it self... As you probably already know, the bug becomes more and more frequent these days , probably due to some changes with Ubisoft Uplay,DRM or whatever...Even experienced guys like sober leaving the game after all these years, because of this. Despite the number of your posts where you explaining that actual tonnage is not so important with OH2 most of new players will still fail to see forest for the threes and missed the whole point and beauty of OHII. However, people with tonnage bar stuck will truly have serious issues to progress in the campaign because they are not able to earn Value points which are necessary to pass from one campaign to another... Here you can see my ideas (last tree posts) . The modifications are ment to be used together with my tweak for removed tonnage bar which you can see here... This is an example of my changes in campaign.cfg file of opening campaign with elaboration "why". Code:
[Campaign] NameId=TotalGermany39 Title=Campaign.Title Description=Campaign.Description StartDate=19390831 EndDate=19400601 IsStartingCampaign=true RequiredSubTypes=SSTypeIIA,SSTypeVIIA,SSTypeVIIB,SSTypeVIIC RequiredProfileAchievements= RequiredCareerAchievements= [Campaign.CampObj] Name=Campaign.CampObj.Name ValuePointsRequired=8 ValuePointsMajorVictory=10 DateMajorVictory=19400601 DateHistoricalVictory=19400601 IsCompleted=false IsFailed=false DateOfCompletion=0 [Campaign.CampObj.MacroObj 1] ObjectiveID=TG_Scapa_Flow Name=Campaign.CampObj.MacroObj 1.Name MapZone=Scapa_Raid ValuePointsProvided=1 FurtherInfo=Campaign.CampObj.MacroObj 1.FurtherInfo StartDate=19390910 EndDate=19391015 IsCompleted=true (because player needs at least one Value Point in order to trigger campaign end when ending date of final mission is reached and this is not possible for people with tonnage bar issue. I chose Skapa Flow mission because it's really short and it isn't necessary to request any additional missions) IsFailed=false AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= [Campaign.CampObj.MacroObj 1.PersObj 1] PersObjType=0 Name=Special_Operation_P Description=Campaign.CampObj.MacroObj 1.PersObj 1.Description RelatedMapLocations= IsCompleted=false [Campaign.CampObj.MacroObj 1.PersObj 1.Amount] IsTonnage=false Tonnage=0 NumOfShips=1 [Campaign.CampObj.MacroObj 1.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 1] Class=BBRoyalSovereign Type=11 TargetType=0 [Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 2] Class=BCRenown Type=10 TargetType=0 [Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 3] Class=BBQueenElizabeth Type=11 TargetType=1 [Campaign.CampObj.MacroObj 1.PersObj 1.TargetType 4] Type=20 TargetType=1 [Campaign.CampObj.MacroObj 1.PersObj 1.TargetIdentif 1] TargetIdType=2 MapZone=Scapa_Raid [Campaign.CampObj.MacroObj 2] ObjectiveID=TG_Norway_Invasion Name=Campaign.CampObj.MacroObj 2.Name MapZone=NorwayInvasion ValuePointsProvided=3 FurtherInfo=Campaign.CampObj.MacroObj 2.FurtherInfo StartDate=19400320 EndDate=19400411 IsCompleted=false IsFailed=false AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= [Campaign.CampObj.MacroObj 2.PersObj 1] PersObjType=0 Name=Attack_ships_in_Narvik_waters Description=Campaign.CampObj.MacroObj 2.PersObj 1.Description RelatedMapLocations=Area_Narvik,Line_Norway_Invasion2 IsCompleted=false [Campaign.CampObj.MacroObj 2.PersObj 1.Amount] IsTonnage=false Tonnage=0 NumOfShips=5 [Campaign.CampObj.MacroObj 2.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 1] Type=102 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 2] Type=108 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 3] Type=103 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 4] Type=101 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 5] Type=4 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 6] Type=11 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 7] Type=7 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 8] Type=6 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 9] Type=8 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 10] Type=9 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 11] Type=3 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetType 12] Type=10 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 1] TargetIdType=0 ToNode=Narvik [Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 2] TargetIdType=2 MapZone=DefendNorway [Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 3] TargetIdType=3 PatrolNode=NARVIK_Patrol_1 [Campaign.CampObj.MacroObj 2.PersObj 1.TargetIdentif 4] TargetIdType=0 ToNode=NARVIK_Patrol_1 [Campaign.CampObj.MacroObj 2.PersObj 2] PersObjType=0 Name=Attack_British_ship_entering_Norway_waters Description=Campaign.CampObj.MacroObj 2.PersObj 2.Description RelatedMapLocations=Line_Norway_Invasion IsCompleted=false [Campaign.CampObj.MacroObj 2.PersObj 2.Amount] IsTonnage=false Tonnage=0 NumOfShips=2 [Campaign.CampObj.MacroObj 2.PersObj 2.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 1] Type=102 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 2] Type=101 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 3] Type=108 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 4] Type=20 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 5] Type=11 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 6] Type=4 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 7] Type=3 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 8] Type=7 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 9] Type=6 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 10] Type=9 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 11] Type=8 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 12] Type=13 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetType 13] Type=103 TargetType=1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 1] TargetIdType=2 MapZone=Norway1 [Campaign.CampObj.MacroObj 2.PersObj 2.TargetIdentif 2] TargetIdType=2 MapZone=Norway2 [Campaign.CampObj.MacroObj 3] ObjectiveID=TG_British_Supplies Name=Campaign.CampObj.MacroObj 3.Name MapZone=BritishSupplies ValuePointsProvided=3 FurtherInfo=Campaign.CampObj.MacroObj 3.FurtherInfo StartDate=19400101 EndDate=19400601 IsCompleted=false IsFailed=false AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= (Removed ObjActivationAchievement so that mission can be activated even if player fail to fulfill tonnage objective from EBCW (which is highly probable for people with tonnage bar issue) or deadline date of EBCW mission is skiped due to early patrol end, on 25th November for example) [Campaign.CampObj.MacroObj 3.PersObj 1] PersObjType=0 Name=Patrol_South_Western_Approaches Description=Campaign.CampObj.MacroObj 3.PersObj 1.Description RelatedMapLocations=Area_Southwestern IsCompleted=false [Campaign.CampObj.MacroObj 3.PersObj 1.Amount] IsTonnage=true Tonnage=500000 (Very high tonnage objective for last mission of the campaign so that player wont be interrupted in the middle of convoy attack or something if tonnage bar decide to work again(it happens), very annoying thing with SH5 campaign sistem IMO) NumOfShips=0 [Campaign.CampObj.MacroObj 3.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 1] Type=102 TargetType=1 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 2] Type=101 TargetType=1 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 3] Type=103 TargetType=1 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 4] Type=108 TargetType=1 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 5] Type=4 TargetType=1 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetType 6] Type=13 TargetType=1 [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 1] TargetIdType=1 ToNode=St. Nazaire FromNode=Bristol [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 2] TargetIdType=1 ToNode=Bristol FromNode=St. Nazaire [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 3] TargetIdType=1 ToNode=Bristol FromNode=Lorient [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 4] TargetIdType=1 ToNode=Liverpool FromNode=Gibraltar [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 5] TargetIdType=1 ToNode=Liverpool FromNode=Halifax [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 6] TargetIdType=1 ToNode=Liverpool FromNode=Kingston [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 7] TargetIdType=1 ToNode=OG_RALLY FromNode=Southend [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 8] TargetIdType=1 ToNode=OG_RALLY FromNode=Liverpool [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 9] TargetIdType=1 ToNode=Gibraltar FromNode=OG_RALLY [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 10] TargetIdType=1 ToNode=Liverpool FromNode=Freetown [Campaign.CampObj.MacroObj 3.PersObj 1.TargetIdentif 11] TargetIdType=2 MapZone=South_Western [Campaign.CampObj.MacroObj 4] ObjectiveID=TG_Blockade_of_Germany Name=Campaign.CampObj.MacroObj 4.Name MapZone=NorthPatrol ValuePointsProvided=2 FurtherInfo=Campaign.CampObj.MacroObj 4.FurtherInfo StartDate=19390921 EndDate=19400401 IsCompleted=false IsFailed=false GenAchiev=OBJ Carriers removed GenAchievOnFail=OBJ Carriers removed AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= [Campaign.CampObj.MacroObj 4.PersObj 1] PersObjType=0 Name=Patrol_the_British_Western_Coast Description=Campaign.CampObj.MacroObj 4.PersObj 1.Description RelatedMapLocations=Line_BNP IsCompleted=false [Campaign.CampObj.MacroObj 4.PersObj 1.Amount] IsTonnage=true Tonnage=80000 NumOfShips=1 [Campaign.CampObj.MacroObj 4.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 1] Type=102 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 2] Type=101 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 3] Type=108 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 4] Type=103 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 5] Type=11 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 6] Type=6 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 7] Type=7 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 8] Type=4 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 9] Type=3 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 10] Type=8 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 11] Type=9 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetType 12] Type=13 TargetType=1 [Campaign.CampObj.MacroObj 4.PersObj 1.TargetIdentif 1] TargetIdType=2 MapZone=North_Western [Campaign.CampObj.MacroObj 5] ObjectiveID=TG_British_Coastal_Waters Name=Campaign.CampObj.MacroObj 5.Name MapZone=Coastal_Shipping ValuePointsProvided=1 FurtherInfo=Campaign.CampObj.MacroObj 5.FurtherInfo StartDate=19390904 EndDate=19391201 IsCompleted=false IsFailed=false GenAchiev=OBJ British Coastal Waters Succesful GenAchievOnFail=OBJ British Coastal Waters Succesful AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= (Removed, same as before) [Campaign.CampObj.MacroObj 5.PersObj 1] PersObjType=0 Name=Hunt_around_the_British_Eastern_Coast Description=Campaign.CampObj.MacroObj 5.PersObj 1.Description RelatedMapLocations=Line_BCW IsCompleted=false [Campaign.CampObj.MacroObj 5.PersObj 1.Amount] IsTonnage=true Tonnage=70000 NumOfShips=0 [Campaign.CampObj.MacroObj 5.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 1] Type=102 TargetType=1 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 2] Type=101 TargetType=1 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 3] Type=103 TargetType=1 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 4] Type=108 TargetType=1 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 5] Type=4 TargetType=1 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetType 6] Type=13 TargetType=1 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 1] TargetIdType=1 ToNode=Methil FromNode=Bergen [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 2] TargetIdType=1 ToNode=Methil FromNode=Southend [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 3] TargetIdType=1 ToNode=Southend FromNode=Methil [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 4] TargetIdType=1 ToNode=Southend FromNode=Tyne [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 5] TargetIdType=1 ToNode=Methil FromNode=Narvik [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 6] TargetIdType=1 ToNode=Narvik FromNode=Methil [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 7] TargetIdType=2 MapZone=Coasta_Traffic [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 8] TargetIdType=2 MapZone=Coasta_Traffic2 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 9] TargetIdType=2 MapZone=Coastal_Traffic3 [Campaign.CampObj.MacroObj 5.PersObj 1.TargetIdentif 10] TargetIdType=2 MapZone=Coastal_Traffic4 [Campaign.CampObj.MacroObj 6] ObjectiveID=TG_Baltic Name=Campaign.CampObj.MacroObj 6.Name MapZone=BalticObjective ValuePointsProvided=1 FurtherInfo=Campaign.CampObj.MacroObj 6.FurtherInfo StartDate=19390831 EndDate=19390905 IsCompleted=false IsFailed=false AssocMissionsActive= AssocMissionsCompleted= ObjActivationAchievements= [Campaign.CampObj.MacroObj 6.PersObj 1] PersObjType=0 Name=Danzig_Bay Description=Campaign.CampObj.MacroObj 6.PersObj 1.Description RelatedMapLocations=Baltic zone IsCompleted=false [Campaign.CampObj.MacroObj 6.PersObj 1.Amount] IsTonnage=false Tonnage=0 NumOfShips=2 [Campaign.CampObj.MacroObj 6.PersObj 1.CrtAmount] IsTonnage=false Tonnage=0 NumOfShips=0 [Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 1] Type=4 TargetType=1 [Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 2] Class=SSUndine Type=200 TargetType=0 [Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 3] Type=102 TargetType=1 [Campaign.CampObj.MacroObj 6.PersObj 1.TargetType 4] Type=108 TargetType=1 [Campaign.CampObj.MacroObj 6.PersObj 1.TargetIdentif 1] TargetIdType=2 MapZone=BalticSea ![]() I also learned that real player progress (AKA new sub offer) is not related at all to missions tonnage objectives, it is rather dependable of player's rating which is increased by some other means... I'm really excited about this, please tell me what you think... ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... Last edited by vdr1981; 04-09-15 at 06:28 PM. |
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awesome, campaign, graf zeppelin, harbour, new bases, new ships, ohii |
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