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09-01-10, 10:11 AM | #1 | |
Black Magic
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09-01-10, 10:39 AM | #2 | |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Quote:
1. switch to NavMap (TC x128 is not possible in first person view), 2. Restore TC x128
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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09-01-10, 10:47 AM | #3 |
Black Magic
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nope. I have condition in the Sweep_hydrophone command that says if station is not manned in 15 seconds to order a skip command.
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09-01-10, 10:54 AM | #4 | |
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Quote:
Btw, while testing the scripts I came to conclusion that there should be a "Description" tag that would show its value on hover in game. Well, also a "Print" would be good, that sends its value to message box, possibly with some parameters... I know, I know... :P
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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09-01-10, 10:59 AM | #5 | |
Black Magic
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You can exceed 32 inside the sub but you have to edit your \Documents\SH5\data\cfg\main.cfg file: [TIME COMPRESSION] ; The first value is the default one, the second value is used when 'travel mode' is activated. ; The two values should be separated by a comma. ; If only one value is specified, that value is used for both default and travel mode. TimeStop=0 RealTime=1 LandProximity=8,8192 CriticalDamage=1,1024 CrewEfficiency=128 AirEnemyDetected=1,8 SoundEffects=2 CharacterAnim=32 FriendDetected=32,8192 EnemyDetected=8,64 RadioReport=32,8192 Particles=32 PrayState=8,32 HunterState=8,32 3DRender=32 Maximum=8192 I believe 3DRender is the value that will need to be changed to be able to exceed 32 inside the sub. What is this "Description" tag and "Print" that you are referencing? What would they do? |
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09-01-10, 11:11 AM | #6 | ||
The Old Man
Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Quote:
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Runs at TC x128 in NavMap mode,This would show on mouse hover in Automation window. Print would just post a message in message box, for example I would add a line that says "New depth 20 metres", as for a reason I don't know Set_new_depth doesn't give a message in message box at all. It could serve other purposes, like a script that reminds you every X hours to do something ("Herr Kaleun, time to clean the toilet Sir!", "Talk to Cook for another Special Meal", "Past Midnight, time to update your ChalkBoard!") and so on. Another suggestion is: the message box info about a loop being started again is a bit of an immersion killer. Players use scripts, but do they want to be reminded about that in the message box?
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to Last edited by Abd_von_Mumit; 09-01-10 at 11:22 AM. |
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09-01-10, 11:16 AM | #7 | |
Black Magic
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Description I like also but it would fundamentally change the script parser....I'll see what I can do. What I'll do about the start, stop, and loop message box messages from Automation is to define a user option so you can control if they are all displayed or not. |
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