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Old 05-02-11, 11:57 AM   #1426
Silent Steel
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Old 05-03-11, 08:27 AM   #1427
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Hi all!

I've joined SH5 community a few days ago (it was SH3 before that).
I didn't like vanilla version of SH5 (the same was with SH3 by the way) so I decided to install a couple of mods.
With the help of stoainm and other good guys from this forum I made my own mod-list with about 70 mods.
Unfortunately I'm having some graphical issues with my modded version.

The problem occurs only when I'm starting new career in bunker (see pictures below)





Sometimes these coloured lines are all over the screen so I can't see anything - have to start a new game. Sometimes these lines disappear, but instead I face with a heavy green/yellow fog.
But the most interesting thing is that these artifacts disappear right at the moment when I'm leaving the bunker. Looks like it's 'cos of my movement from lighted places to dark (bunker has lights and open space is dark 'cos of night).

First of all I thought it's 'cos of new video card driver (had an April version for ATI). Rolled back to March version - didn't help.
Then I switched graphical options in game to minimal - the same story.
Finally I decided to delete all mods and it helped. Vanilla version works fine. Tried to launch it about 7 times and there weren't any artifacts.

So after that I decided to instal my mods one by one to see which one causes the problem.
The first mod in my mod list (and in other people lists too) was Magnum Opus v0.0.1 with Patch 2 of course.
After I turned it on, the problem came back.
Tried about 10 times - result is the same...artifacts.
What I want to mention is that when I had 70 mods in my list these artifacts occured from time to time. I could start new career and everything was fine. But another time I could face with the problem again.
But when I have only MO in my mod list - this artifacts became permanent.
Looks like 70 mods overwrote some of MO's files (and they actually did it) and it made this problem to be in less than 100% of launches. But as soon as I have only 1 mod - MO and it's files aren't overwritten by any mod - the problem happens in 100% of launches.

Here are my spec:
Processor: Intel Core 2 Duo E8500 3,16GHz
Video: ATI Radeon HD4870 1Gb
RAM: 4GB
OS: Windows XP SP3 (32bit)

Smbd can help me to handle with this problem?

P.S. stoainm adviced to install The Remove Steelvikings shadow mod after the MO via JGSME. Didn't help!
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Old 05-03-11, 09:06 AM   #1428
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Have you tried enabling the 3GB switch (since you run XP 32 bit)? MO takes a HUGE amount of memory from all the new scripts added (and all the files it loads from those scripts).
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Old 05-03-11, 09:26 AM   #1429
LMD
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Quote:
Originally Posted by TheDarkWraith View Post
Have you tried enabling the 3GB switch (since you run XP 32 bit)? MO takes a HUGE amount of memory from all the new scripts added (and all the files it loads from those scripts).
You mean to make the system see 4 GB instead of 3?
If so - no I didn't do this. Some utility needed?

Made a video of my problem - occurs only when I'm in the bunker


Added: stoainm also recommended me to enable switch and gave some links. Will write later if helps
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Old 05-03-11, 11:22 AM   #1430
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I must throw in a question about the RAM too. I have win7 64 bit with 6 gb ram. when I installed the game, it gave a notice in yellow that I had only 2 gb ram.I hope it s just a bug.
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Old 05-03-11, 11:23 AM   #1431
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Old 05-03-11, 02:22 PM   #1432
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Quote:
Originally Posted by TheDarkWraith View Post
Have you tried enabling the 3GB switch (since you run XP 32 bit)? MO takes a HUGE amount of memory from all the new scripts added (and all the files it loads from those scripts).
Quote:
Originally Posted by LMD View Post
You mean to make the system see 4 GB instead of 3?
If so - no I didn't do this. Some utility needed?

Made a video of my problem - occurs only when I'm in the bunker


Added: stoainm also recommended me to enable switch and gave some links. Will write later if helps
Well I tried with 3GB switch...result is the same - artifacts are still there
Any ideas what should I do next?
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Old 05-03-11, 05:09 PM   #1433
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Quote:
Originally Posted by Husksubsky View Post
I must throw in a question about the RAM too. I have win7 64 bit with 6 gb ram. when I installed the game, it gave a notice in yellow that I had only 2 gb ram.I hope it s just a bug.
I can't garantee but probably yes!

This tool gave me warnings about outdated video drivers.
Plus it displayed wrong verisonnumbers for them everytime I installed SH5 and the graphic drivers wheren't outdate a single time.

For this reason, don't belive this tool and would call it a bug!

But you should controll if all of your RAM is shown (control panel -> System and Security -> System, or better CPU-Z ) and apply the 4GB patch to your SH5.exe.

regards

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Old 05-04-11, 04:56 AM   #1434
Husksubsky
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Quote:
Originally Posted by MiTon View Post
I can't garantee but probably yes!

This tool gave me warnings about outdated video drivers.
Plus it displayed wrong verisonnumbers for them everytime I installed SH5 and the graphic drivers wheren't outdate a single time.

For this reason, don't belive this tool and would call it a bug!

But you should controll if all of your RAM is shown (control panel -> System and Security -> System, or better CPU-Z ) and apply the 4GB patch to your SH5.exe.

regards

MiTon
Thx .I have cpu-z (end others) and only place ive seen i ve git 2 gb is in sh5 install....BUT...I read a bit on the program linked and it seem from what I see there that x86 apps in x 64 systems only have to gb virtual memory (out of 4gb ..mine is 6 so maybe thers a 6 gb patch too?) it s getting somewhat technical and I ned to find a place to read more about it.I don t understand the hole picture
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Old 05-04-11, 05:09 AM   #1435
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Quote:
Originally Posted by Husksubsky View Post
Thx .I have cpu-z (end others) and only place ive seen i ve git 2 gb is in sh5 install....BUT...I read a bit on the program linked and it seem from what I see there that x86 apps in x 64 systems only have to gb virtual memory (out of 4gb ..mine is 6 so maybe thers a 6 gb patch too?) it s getting somewhat technical and I ned to find a place to read more about it.I don t understand the hole picture

It only patches the exe to use more of your RAM, so it doesn't matter if you got 4, 6, 8, or more RAM.
Normaly a 32bit exe can only use 2GB, rest is reserved for the system.

4GB Patch was just a suggestion and not a musthave.
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Old 05-04-11, 06:24 AM   #1436
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Quote:
Originally Posted by MiTon View Post
Normaly a 32bit exe can only use 2GB, rest is reserved for the system.
...
4GB Patch was just a suggestion and not a musthave.
There is no need to patch the sh5.exe with the 4gb patch, the SH5.exe is already compiled by default to use >2gb address space



The patch does nothing else other than set this flag in the fileheader of an exe.
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Old 05-04-11, 07:12 AM   #1437
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Quote:
Originally Posted by MiTon View Post
It only patches the exe to use more of your RAM, so it doesn't matter if you got 4, 6, 8, or more RAM.
Normaly a 32bit exe can only use 2GB, rest is reserved for the system.

4GB Patch was just a suggestion and not a musthave.
thx and sorry spelling. I also now see I mix up physical memory with virtual memory
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Old 05-04-11, 07:12 AM   #1438
Husksubsky
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Quote:
Originally Posted by Shiplord View Post
There is no need to patch the sh5.exe with the 4gb patch, the SH5.exe is already compiled by default to use >2gb address space



The patch does nothing else other than set this flag in the fileheader of an exe.
imterresting thx
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Old 05-04-11, 03:46 PM   #1439
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You dont need to patch SH5.exe with a 4gb patch. Yes the program is already large address aware.

But if you use a 32bit operating system. You will need to tell your operating system to use more than 2gb.


From the readme file of SH5.

Quote:
################################################## ##############################
5. Miscellaneous
################################################## ##############################

5.2 Enabling 3GB switch on Windows XP or Windows Vista

Advanced users may know that the virtual address space of processes and applications is still limited to 2 GB unless the /3GB switch is used. Activating this option in Windows greatly enhance Silent Hunter 5 performance.
WARNING.

I take no responsibility for loss of data or damage to your pc.

Read the whole thread before trying this as a simple typo can mean your pc will no longer boot. And only do this if you feel confident and understand what you are doing.

Enabling 3GB switch on Windows XP
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Old 05-04-11, 03:57 PM   #1440
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Thx for the clarification!
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